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Luden's Tempest is undoubtedly the best item for mages. A large amount of AP, magic penetration, mana and ability haste is what each of them needs.
In addition, unique passive is very useful in the case of Azir, because during its activation, we deal a large amount of bonus magic damage to up to three enemies, which gives an additional chance to get a kill, to make it even better, we also receive 15% movement speed for 2 seconds.
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Liandry's Torment is the second best mythic item for azir. Stats similar to Luden's Tempest. However, it does not guarantee magic penetration, its power lies in the unique passive, which burns the enemies we hit, in addition, thanks to this item, we deal up to 12% more magic damage to enemies, depending on their additional HP.
Item effective especially in matchup vs tanks and very durable opponents, but it's not a rule.
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Rod of Ages maxed out grants 100 AP, 600 bonus mana and HP, you also level up.
Which makes it a noteworthy item for Azir as it makes him a lot more durable while still having the potential to deal a lot of damage. His passive also allows you to heal by casting skills, it's not a lot of HP, but it can save your life. Rod of Ages works well especially with Seraph's Embrace, you can find a ready build with both items in my guide (I would like to emphasize that this is a prototype).
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This will be either your 3rd or 4th item. It is the strongest mid-late game item on mages
as it adds 35% to total AP which is a great power spike.
If the enemies have a lot of magic resistance, it's better to buy Void Staff.
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50% attack speed and 100 AP determines the utility of Nashor's Tooth. With this item, you can harass your opponent with quick attacks.
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A good item for Azir because it guarantees 100 AP and 200 HP and up to 20 magic penetration depending on the enemy's HP. Very useful when enemies have a lot of shields.
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Especially good against enemies with a lot of magic resistance. It guarantees 40% magic penetration, which will help in their elimination.
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The passive of this item will save your life in many situations and negates a lot of ults in the game. Especially good against AD enemies because it grants extra armor.
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Build it especially against enemies that heal a lot like Yasuo, Yone, Darius.
Inflicts grevious wounds on enemies and reduces their healing by 40%.
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If you got Tear of the Goddess during laning phase or early you should have hit max stacks by the time you've built Archangel's Staff. 2.5% more AP from extra mana and low HP shield can save your life in close combat. Again, this item is crucial when paired with Rod of Ages.
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They guarantee magic penetration, which makes them a great choice (even for the first item when opponents are weak or to avoid attacks).
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After the rework in patch 13.5, it's a good choice against mobile or tanky opponents. Of course, you can always use them if you prefer fast attacks.
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