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Recommended Items
Runes:
Resolve
 
 
 
 
 
Inspiration
 
 
 
 
 
 
+8 Ability Haste
+10% Tenacity/Slow Resist
+6 Armor
Spells:
 
Flash
 
Ignite
Items
Ability Order
 
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Introduction
 Blitzcrank is one of the best playmakers in the game. With the option to roam around the map to help out the jungler / Mid-laner in the early stages of the game, or to pluck out a squishy before a late-game teamfight
 Blitzcrank is one of the best playmakers in the game. With the option to roam around the map to help out the jungler / Mid-laner in the early stages of the game, or to pluck out a squishy before a late-game teamfight  Blitzcrank has the opportunity to destroy the enemy team before the fight even gets going!
 Blitzcrank has the opportunity to destroy the enemy team before the fight even gets going!Blitzcrank's Advantages
He is able hard engage to dictate when a fight starts.
Against the correct opponent, is extremely deadly and can set-up for easy kills.
The option to roam with
 Mobility Boots makes him great when you want to find an advantage elsewhere / or to reinforce a snowball.
 Mobility Boots makes him great when you want to find an advantage elsewhere / or to reinforce a snowball. Mana Barrier is a great tanky passive that sometimes catches the enemy off when they are expecting to finish you off.
 Mana Barrier is a great tanky passive that sometimes catches the enemy off when they are expecting to finish you off.His
 Static Field is great at instantly stopping channelled casts.
 Static Field is great at instantly stopping channelled casts.Blitzcrank's Weaknesses
If you are unable to land hooks, you will struggle throughout the game.
Can be countered by the likes of
 Morgana,
 Morgana,  Ezreal and
 Ezreal and  Sivir. They can negate your
 Sivir. They can negate your  Rocket Grab with either shields or blink abilities.
 Rocket Grab with either shields or blink abilities.Weaker in lane, when playing with ADC's that require scaling, such as,
 Vayne and
 Vayne and  Kog'Maw.
 Kog'Maw.
Going Resolve with Inspiration is very standard currently. You can swap  Hextech Flashtraption for
 Hextech Flashtraption for  Magical Footwear or
 Magical Footwear or  Time Warp Tonic.
 Time Warp Tonic.
Resolve
 
  Aftershock
 Aftershock
 Aftershock provides you with a fair chunk of resistances and adds a tiny bit of damage with the burst potential
 Aftershock provides you with a fair chunk of resistances and adds a tiny bit of damage with the burst potential  Blitzcrank brings when he uses all of his abilities when landing a
 Blitzcrank brings when he uses all of his abilities when landing a  Rocket Grab. Allows you to be in the front line and survive on the front line a little longer.
 Rocket Grab. Allows you to be in the front line and survive on the front line a little longer.
 
  Demolish
 Demolish
The only viable option here for Blitzcrank. May help in taking off turret plating a little quicker.
 Blitzcrank. May help in taking off turret plating a little quicker.
 
  Bone Plating
 Bone Plating
 Bone Plating is currently one of the best abilities at negating burst damage, which is particularly helpful against jungle/mid lane assassins early in the game.
 Bone Plating is currently one of the best abilities at negating burst damage, which is particularly helpful against jungle/mid lane assassins early in the game.
 
  Unflinching
 Unflinching
 Unflinching Provides tenacity when you have used a summoner ability. A little extra bonus if you get locked down after a
 Unflinching Provides tenacity when you have used a summoner ability. A little extra bonus if you get locked down after a  Flash +
 Flash +  Rocket Grab. The other options are not viable for
 Rocket Grab. The other options are not viable for  Blitzcrank in my opinion. Also helps with
 Blitzcrank in my opinion. Also helps with  Overdrive slow.
 Overdrive slow.
Inspiration
 
  Biscuit Delivery
 Biscuit Delivery
 Biscuit Delivery Provides you with extra lane sustain by giving you both health and mana in lane. Also on use provides you with maximum mana, so works well with your passive
 Biscuit Delivery Provides you with extra lane sustain by giving you both health and mana in lane. Also on use provides you with maximum mana, so works well with your passive  Mana Barrier. Use a biscuit if you need to cast a spell but you are needing a tiny bit of mana eat one and you will the mana for it!
 Mana Barrier. Use a biscuit if you need to cast a spell but you are needing a tiny bit of mana eat one and you will the mana for it!
 
  Hextech Flashtraption
 Hextech Flashtraption
 Hextech Flashtraption gives you another option to engage when your
 Hextech Flashtraption gives you another option to engage when your  Flash is on cooldown. You can use this in the fog-of-war, such as brushes, and then pop-up and surprise your enemy! Works best when you have a
 Flash is on cooldown. You can use this in the fog-of-war, such as brushes, and then pop-up and surprise your enemy! Works best when you have a  Control Ward in the bush. If you don't like Hexflash then you can take the below -
 Control Ward in the bush. If you don't like Hexflash then you can take the below -
 
  Magical Footwear
 Magical Footwear
 Magical Footwear provides you with free boots and saves you a little gold, however, getting these boots late will make it harder to engage earlier in the game as having access to
 Magical Footwear provides you with free boots and saves you a little gold, however, getting these boots late will make it harder to engage earlier in the game as having access to  Mobility Boots increase your roaming potential greatly.
 Mobility Boots increase your roaming potential greatly.
 
  Time Warp Tonic
 Time Warp Tonic
 Time Warp Tonic works nicely with Biscuits for increased lane sustain. Gives you extra movement speed during early stages of the game to try and engage. Not really viable late game however as you will not have potions.
 Time Warp Tonic works nicely with Biscuits for increased lane sustain. Gives you extra movement speed during early stages of the game to try and engage. Not really viable late game however as you will not have potions.
 Hextech Flashtraption for
 Hextech Flashtraption for  Magical Footwear or
 Magical Footwear or  Time Warp Tonic.
 Time Warp Tonic.Resolve
 
  Aftershock
 Aftershock Aftershock provides you with a fair chunk of resistances and adds a tiny bit of damage with the burst potential
 Aftershock provides you with a fair chunk of resistances and adds a tiny bit of damage with the burst potential  Blitzcrank brings when he uses all of his abilities when landing a
 Blitzcrank brings when he uses all of his abilities when landing a  Rocket Grab. Allows you to be in the front line and survive on the front line a little longer.
 Rocket Grab. Allows you to be in the front line and survive on the front line a little longer. 
  Demolish
 DemolishThe only viable option here for
 Blitzcrank. May help in taking off turret plating a little quicker.
 Blitzcrank. May help in taking off turret plating a little quicker. 
  Bone Plating
 Bone Plating Bone Plating is currently one of the best abilities at negating burst damage, which is particularly helpful against jungle/mid lane assassins early in the game.
 Bone Plating is currently one of the best abilities at negating burst damage, which is particularly helpful against jungle/mid lane assassins early in the game. 
  Unflinching
 Unflinching Unflinching Provides tenacity when you have used a summoner ability. A little extra bonus if you get locked down after a
 Unflinching Provides tenacity when you have used a summoner ability. A little extra bonus if you get locked down after a  Flash +
 Flash +  Rocket Grab. The other options are not viable for
 Rocket Grab. The other options are not viable for  Blitzcrank in my opinion. Also helps with
 Blitzcrank in my opinion. Also helps with  Overdrive slow.
 Overdrive slow.Inspiration
 
  Biscuit Delivery
 Biscuit Delivery Biscuit Delivery Provides you with extra lane sustain by giving you both health and mana in lane. Also on use provides you with maximum mana, so works well with your passive
 Biscuit Delivery Provides you with extra lane sustain by giving you both health and mana in lane. Also on use provides you with maximum mana, so works well with your passive  Mana Barrier. Use a biscuit if you need to cast a spell but you are needing a tiny bit of mana eat one and you will the mana for it!
 Mana Barrier. Use a biscuit if you need to cast a spell but you are needing a tiny bit of mana eat one and you will the mana for it! 
  Hextech Flashtraption
 Hextech Flashtraption Hextech Flashtraption gives you another option to engage when your
 Hextech Flashtraption gives you another option to engage when your  Flash is on cooldown. You can use this in the fog-of-war, such as brushes, and then pop-up and surprise your enemy! Works best when you have a
 Flash is on cooldown. You can use this in the fog-of-war, such as brushes, and then pop-up and surprise your enemy! Works best when you have a  Control Ward in the bush. If you don't like Hexflash then you can take the below -
 Control Ward in the bush. If you don't like Hexflash then you can take the below - 
  Magical Footwear
 Magical Footwear Magical Footwear provides you with free boots and saves you a little gold, however, getting these boots late will make it harder to engage earlier in the game as having access to
 Magical Footwear provides you with free boots and saves you a little gold, however, getting these boots late will make it harder to engage earlier in the game as having access to  Mobility Boots increase your roaming potential greatly.
 Mobility Boots increase your roaming potential greatly. 
  Time Warp Tonic
 Time Warp Tonic Time Warp Tonic works nicely with Biscuits for increased lane sustain. Gives you extra movement speed during early stages of the game to try and engage. Not really viable late game however as you will not have potions.
 Time Warp Tonic works nicely with Biscuits for increased lane sustain. Gives you extra movement speed during early stages of the game to try and engage. Not really viable late game however as you will not have potions.
 &
 & 
 
Bread and butter, use
 Ignite before they use
 Ignite before they use  Heal to prevent half of the healing on target. Use
 Heal to prevent half of the healing on target. Use  Flash to engage with a hook or to disengage.
 Flash to engage with a hook or to disengage.Note if you have
 Hextech Flashtraption then if your
 Hextech Flashtraption then if your  Flash is on cool-down you will have access to it. This allows you to
 Flash is on cool-down you will have access to it. This allows you to  Flash but with a channel. Ideally use in a bush that the enemy does not have vision in to ensure a surprise hook for a kill!
 Flash but with a channel. Ideally use in a bush that the enemy does not have vision in to ensure a surprise hook for a kill!
 
  Mana Barrier
 Mana Barrier Mana Barrier Provides you with a little extra shield depending on what your current mana is. Can be useful into baiting enemies to burn
 Mana Barrier Provides you with a little extra shield depending on what your current mana is. Can be useful into baiting enemies to burn  Flash or other long cooldowns to try and kill you to enable your team to pick that player off. Works well with any Max Mana items you pick up. For example
 Flash or other long cooldowns to try and kill you to enable your team to pick that player off. Works well with any Max Mana items you pick up. For example  Zeke's Convergence.
 Zeke's Convergence. 
  Rocket Grab
 Rocket Grab Rocket Grab is your main ability and engage. If possible close the gap with your
 Rocket Grab is your main ability and engage. If possible close the gap with your  Overdrive to reduce the area in which the enemy can dodge your hook. Be aware you will want to generally avoid grabbing tanks, particularly if you are grouped for a teamfight, as it will effectively give them a free 'flash' to engage on to your squishies. You will want to level this first and be sneaky by using fog-of-war to increase grab chance.
 Overdrive to reduce the area in which the enemy can dodge your hook. Be aware you will want to generally avoid grabbing tanks, particularly if you are grouped for a teamfight, as it will effectively give them a free 'flash' to engage on to your squishies. You will want to level this first and be sneaky by using fog-of-war to increase grab chance. 
  Overdrive
 Overdrive Overdrive is a temporary movement and attack speed buff, which at the end of the duration slows you. This slow can be mitigated by
 Overdrive is a temporary movement and attack speed buff, which at the end of the duration slows you. This slow can be mitigated by  Unflinching from resolve runes. Activate when you are about 2s away from hook range to have enough time to jump your enemy, but avoid being slowed before you grab. level this last, as the level-up stats are weak.
 Unflinching from resolve runes. Activate when you are about 2s away from hook range to have enough time to jump your enemy, but avoid being slowed before you grab. level this last, as the level-up stats are weak.Will also apply additional damage with every auto-attack you apply.
 
  Power Fist
 Power Fist Power Fist gives your next basic attack 100% more Attack Damage and knocks up the target. It is also a basic attack reset, which can increase your damage against opponents. Once you use
 Power Fist gives your next basic attack 100% more Attack Damage and knocks up the target. It is also a basic attack reset, which can increase your damage against opponents. Once you use  Rocket Grab you will want to
 Rocket Grab you will want to  Power Fist ASAP, to ensure a knock up so they can't get away and increase the chase of them dying. Damage is very good during laning phase, but generally scales off later in the game. Take this ability second.
 Power Fist ASAP, to ensure a knock up so they can't get away and increase the chase of them dying. Damage is very good during laning phase, but generally scales off later in the game. Take this ability second. 
  Static Field
 Static Field Static Field is your low cooldown aoe burst. Very good at securing kills when you land a
 Static Field is your low cooldown aoe burst. Very good at securing kills when you land a  Rocket Grab as the enemy will be taking around 600 damage with your full combo (not including ignite / your ADC) at level 6. For mid-game you will need to decide if you need it to interrupt enemy channelled spells such as
 Rocket Grab as the enemy will be taking around 600 damage with your full combo (not including ignite / your ADC) at level 6. For mid-game you will need to decide if you need it to interrupt enemy channelled spells such as  Nunu & Willump
 Nunu & Willump  Absolute Zero and
 Absolute Zero and  Katarina
 Katarina  Death Lotus.
 Death Lotus.In longer drawn out fights, let the passive part of this ability do as much damage as possible, for maximum DPS. You will need to land auto-hits with or without E to proc these zaps off. To activate the damage passive of the ultimate, just simply attack the enemy and they will get zapped.
NEW: This ultimate now REMOVES SHIELDS then applies damage. Against certain champions this can be devastating, such as
 Tahm Kench
 Tahm Kench  Morgana
 Morgana  Lux
 Lux
Relic Shield
|   |  Relic Shield Steel Shoulderguards allows you to execute minions so that you and your laning partner will get guaranteed gold in lane. You will no longer get healing for yourself or your partner when you last hit minions, so sometimes it can get tricky to last hit a minion and get out without taking a few hits. | 
Zeke's Convergence
|   |  Zeke's Convergence provides your ally that you have chosen to do bonus damage to however you Hook or Knockup. Can be vital in ensuring a kill on a grabbed target! | 
Shurelya's Battlesong
|   |  Shurelya's Battlesong a really cheap item in which gives you and your allies movement speed to ensure your team can follow up on a  Rocket Grab. Cheap Mythic and will empower your allies attack slightly. | 
Boots of Mobility
|   |  Mobility Boots most of time you will want this to be your first purchase if you have the money for it as it allows you to have amazing early map control and can open up potential to gank the enemy mid-laner. | 
Locket of the Iron Solari
|   |  Locket of the Iron Solari Currently the best Tank Mythic in the game. Provides strong sustain in teamfights, just make sure to use the active AoE shield in combat. | 
Thornmail
|   |  Thornmail provides your team grievous wounds when the enemy attacks you. If you only purely want the anti-heal you could purchase  Bramble Vest then seek to complete other items before finishing  Thornmail | 
Frozen Heart
|   |  Frozen Heart decent in the late game against any auto attack heavy champions which requires nothing of the user, so takes something off your mind. Gives you huge chunk of cooldown reduction and flat mana, but be mindful of the lack of HP this item gives you. | 
Knight's Vow
|   |  Knight's Vow is a good way to make sure your ADC can have a better chance surviving in fights. Requires no effort of the user, but bare in mind if your  Knight's Vow target dies in a fight, you can always put it on someone else during a fight to help mitigate damage on your team. | 
Randuin's Omen
|   |  Randuin's Omen A suitable option instead of  Frozen Heart but because of your passive, the extra mana you would otherwise have is stronger. | 
If possible push for level 2 and engage quickly as this is the best chance at killing the enemy before they also hit level 2. You can save 1 or 2  Relic Shield stacks for the second wave, to help burst down minions to get to that point. Getting to level 2 requires, one full wave and 3 melee minions.
 Relic Shield stacks for the second wave, to help burst down minions to get to that point. Getting to level 2 requires, one full wave and 3 melee minions.
Closing the gap with Overdrive can make all the difference between missing and landing a
 Overdrive can make all the difference between missing and landing a  Rocket Grab.
 Rocket Grab.
Sometimes it better to NOT use your Rocket Grab and use the fact it is ready and a zoning tool that the enemy has to take into consideration. If you miss
 Rocket Grab and use the fact it is ready and a zoning tool that the enemy has to take into consideration. If you miss  Rocket Grab it gives the enemy a good window of opportunity to attack you which will leave you a sitting duck.
 Rocket Grab it gives the enemy a good window of opportunity to attack you which will leave you a sitting duck.
Roaming around with your jungler (especially at higher elo) will be key to ensuring you can kill the enemy mid-laner. You can use Hextech Flashtraption over chicken wall to have surprise access into mid-lane!
 Hextech Flashtraption over chicken wall to have surprise access into mid-lane!
 Relic Shield stacks for the second wave, to help burst down minions to get to that point. Getting to level 2 requires, one full wave and 3 melee minions.
 Relic Shield stacks for the second wave, to help burst down minions to get to that point. Getting to level 2 requires, one full wave and 3 melee minions.Closing the gap with
 Overdrive can make all the difference between missing and landing a
 Overdrive can make all the difference between missing and landing a  Rocket Grab.
 Rocket Grab.Sometimes it better to NOT use your
 Rocket Grab and use the fact it is ready and a zoning tool that the enemy has to take into consideration. If you miss
 Rocket Grab and use the fact it is ready and a zoning tool that the enemy has to take into consideration. If you miss  Rocket Grab it gives the enemy a good window of opportunity to attack you which will leave you a sitting duck.
 Rocket Grab it gives the enemy a good window of opportunity to attack you which will leave you a sitting duck.Roaming around with your jungler (especially at higher elo) will be key to ensuring you can kill the enemy mid-laner. You can use
 Hextech Flashtraption over chicken wall to have surprise access into mid-lane!
 Hextech Flashtraption over chicken wall to have surprise access into mid-lane!
Be on the constant look out for opportune moments to grab a high priority target.
You may need to save your Static Field to interrupt enemy channelled spells such as
 Static Field to interrupt enemy channelled spells such as  Nunu & Willump
 Nunu & Willump  Absolute Zero and
 Absolute Zero and  Katarina
 Katarina  Death Lotus.
 Death Lotus.
Be constantly buying Control Wards to deny vision and give you more
 Control Wards to deny vision and give you more  Rocket Grab chances.
 Rocket Grab chances.
Try not to Rocket Grab tank targets. Even if this means you never end up engaging. You can use
 Rocket Grab tank targets. Even if this means you never end up engaging. You can use  Rocket Grab as a peel instead in this situation.
 Rocket Grab as a peel instead in this situation.
When your Rocket Grab is on cooldown, you should be pritosing helping out your squishies from assassins and tanks with
 Rocket Grab is on cooldown, you should be pritosing helping out your squishies from assassins and tanks with  Power Fist.
 Power Fist.
You may need to save your
 Static Field to interrupt enemy channelled spells such as
 Static Field to interrupt enemy channelled spells such as  Nunu & Willump
 Nunu & Willump  Absolute Zero and
 Absolute Zero and  Katarina
 Katarina  Death Lotus.
 Death Lotus.Be constantly buying
 Control Wards to deny vision and give you more
 Control Wards to deny vision and give you more  Rocket Grab chances.
 Rocket Grab chances.Try not to
 Rocket Grab tank targets. Even if this means you never end up engaging. You can use
 Rocket Grab tank targets. Even if this means you never end up engaging. You can use  Rocket Grab as a peel instead in this situation.
 Rocket Grab as a peel instead in this situation.When your
 Rocket Grab is on cooldown, you should be pritosing helping out your squishies from assassins and tanks with
 Rocket Grab is on cooldown, you should be pritosing helping out your squishies from assassins and tanks with  Power Fist.
 Power Fist.
If you have any questions with either Blitzcrank or any support, feel free to drop into chat www.twitch.tv/bizzleberry and I will do my best to help you out!
Also I provide Daily guides / Gameplay videos / Tier lists on support champions on my youtube over at www.youtube.com/bizzleberry
Hope the guide helps you and good luck on the rift!
Also I provide Daily guides / Gameplay videos / Tier lists on support champions on my youtube over at www.youtube.com/bizzleberry
Hope the guide helps you and good luck on the rift!
 
 
 
 


 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


 
 
 
 
 
 

 
 
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