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Recommended Items
Runes: PRESS THE ATTACK
1
2

Precision
Inspiration
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
EXHAUST

Exhaust
Flash
Items
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats

Caitlyn

Nami
Synergies
Ideal
Strong
Ok
Low
None

Nami

Welcome to my Comprehensive
Lucian Guide! My name is Daniel (known on the rift as 𝐋𝐋𝐓𝖗𝖎𝖌𝖌𝖊𝖗) and this guide will cover everything there is to know about my favorite marksman
Lucian.
I started playing
Lucian in season 5 when I played amateur in domestic tournaments. In one of those tournaments,
Lucian was being contested very heavily and I managed to play him to that contestion to carry my team to victory. Since then, I've racked up over 14M points with him across several accounts and playing thousands of games with him each season.
I started playing
To me
Lucian fits my aggressive playstyle and enables my preference to take matters into my own hands and accrue my own leads early on. This caster style marksman is not only a strong pick in the right hands, but also allows for efficient smurfing and flashy playmaking. If anyone has the time, I stream and upload on the following platforms:Twitch, Kick, Youtube, Tiktok, Discord and TwitterTo entertain and educate my community on playstyles/builds. I've also become well known as the best
Lucian player in NA next to Ostrich and Doublelift. My visual and comprehensive youtube guide would compliment reading these chapters avidly for both new and experienced
Lucian players.
LEAGUE OF GRAPHS RANK 1 - SEASON S2:13
LEAGUE OF GRAPHS RANK 1 - SEASON S1:13
LEAGUE OF GRAPHS RANK 1 - SEASON 12
RANKED STATISTICS





I have achieved challenger eight times across season 8 until now, and typically am hovering high Grandmaster during the ranked season. This guide is inspired by years of experience through the highs and lows of
Lucian in several metas so I hope you enjoy!
![]() | • Is a champion that is extremely fun to play, and has a unique caster-marksman style of gameplay. He is meant to be played aggressively, and is equipped with tools to make very flashy plays. |
| • Although he isnt the strongest, and is only viable with a few enchanter types of supports, I still choose to play him because of his skill ceiling and his ability to smurf in lower ranks. | |
|
• Furthermore, | |
|
• Ideally, you would want to draft |

➣ 45 minutes to ~ 1hr in a custom 1v1 practicing mechanical exercises and concepts on each other
➣ 30 minutes immediately after for a live VOD review
➣ Whole session is recorded in 1080p and sent to the email indicated
➣ Entitled to ask me anything with regards to coaching and/or improvement in league afterwards
➣ 30 minutes immediately after for a live VOD review
➣ Whole session is recorded in 1080p and sent to the email indicated
➣ Entitled to ask me anything with regards to coaching and/or improvement in league afterwards
• SCHEDULING
➣ My schedule is always changing but I am typically free during the entire afternoon
➣ I am willing to be flexible and find a time that works for us both
➣ My schedule is always changing but I am typically free during the entire afternoon
➣ I am willing to be flexible and find a time that works for us both
• CONTACT/INFORMATION
➣ Please join:My Discord
➣ Any other questions should be directly messaged to me on discord @ triggerslinger
➣ The form to sign up for coaching: Form
➣ Please join:My Discord
➣ Any other questions should be directly messaged to me on discord @ triggerslinger
➣ The form to sign up for coaching: Form

• Aditionally, all of my educational content (previously archived coaching VOD's and concepts breakdown) is available on my patreon.

• Here is one of the coaching VOD's that I have archived from a Caitlyn ADC perspective! Become a patron to get your in game/stream perks and rewards!.
|
|


Lucians passive contains two parts:
Lightslinger and Vigilance
Lightslinger allows for lucian to fire two shots with one basic attack after using any ability. In essence, he will always be most effective when following each ability with a double shot while cancelling the double shot animation with the next ability.
Lucian doubleshots can be enhanced with additional magic damage if it is activated. It is activated with any empowerment (movement speed boost, shield, heal, armor/magic resist buff) or when an ally damages a target tagged by your
Ardent Blaze.


Lucian's Q:
Piercing Lightis essential for his single target damaging combos, lane and wave pressuring/pushing. Keep in mind that it may be treated as a trickshot where you can use the projectile on a creep or alternative target for its extension to hit targets behind it in a line. In lane, using
Piercing Light to last hit several creeps at once, a creep further to reach, or to trickshot onto enemies is the most effective way of using this ability.
EXAMPLE 1
EXAMPLE 2




Early on, this ability is very important as it has a relatively longer cooldown and should only be used when the enemy jungler is not bottom side. Using e to go in when the jungler ganks detriments many
Lucian players. Instead, one should bait the jungler with regular movement and use E to evade them.
EXAMPLE 1
EXAMPLE 2
EXAMPLE 3
You do not need to use the entire length of the dash, and an experienced burst combo with
Lucian involves a short e where you dash on the same spot allowing for a faster incoming "double double" shot. This is demonstrated as:
EXAMPLE 1


This ultimate spell should often be used to pick off squishies before objectives to give your team an edge on those objectives.
EXAMPLE 1
EXAMPLE 2
EXAMPLE 3
EXAMPLE 4
EXAMPLE 5

LEVEL ONE COMBO : AUTO ➔
EXAMPLE
IN GAME EXAMPLE
Attention! ** AUDIO EXPLANATION AVAILABLE IN VIDEO **
LEVEL TWO COMBO (TWO VARIATIONS):
EXAMPLE
IN GAME EXAMPLE
Attention! ** AUDIO EXPLANATION AVAILABLE IN VIDEO **
MAX BURST COMBO :
EXAMPLE
IN GAME EXAMPLE 1
IN GAME EXAMPLE 2
Attention! ** AUDIO EXPLANATION AVAILABLE IN VIDEO **


The
First Strike And
Sorcery Sorcery rune combination is advised for experienced
Lucian players and is ideal for squishy enemy team compositions;augments excellent bursting and executing combos throughout all portions of the game.
Getting free boots gives you a large lane gold advantage and provides you to build early
attack damage, Additionally, the magical boots allow you to delay your boots since they provide an additional but slight movement advantage when compared to traditional boots. This may even result in completing two items such as
Stormrazor and
The Collector while having your magical footwear.
Biscuits are used just like health potions and allow you to use more abilities in lane because each biscuit provides mana and max mana, Also very valuable for
Lucian in poke matchups for additional sustain. Selling these provides the maximum mana pool upon consuming it.
Manaflow band is recommended for this build path because it provides the little mana required for Lucian to be durable and able to combo enemies. It synergies with
First Strike because you want to be poking enemies with
Piercing Light trickshots and
Ardent Blaze in lane.
Scorch is recommended because it allows your poke abilities to deal even more burn damage. This rune/build path is often paired with
Milio or
Nami so scorch adds that much more damage on top of
Milio burn and
First Strike bonus damage.
Attack speed is a very standard shard for most marksmen. Valuable early attack speed for early all-in trades, easier creep scoring.
Adaptive force is recommended for
Lucian because he is a caster style marksman, so this allows for his burst in the early and mid game.
Scaling Health is advised in poke matchups, Flat health is recommended in all-in matchups, Provides you with poke sustain upon levelling up and ability to contest tougher matchups.


The
Press the Attack and
Inspiration rune combination is advised for less experienced
Lucian players and is an all purpose rune choice; augments excellent bursting and combos.
Press the Attack is recommended versus champions that can easily get first hits on you; (often ranged supports, instant point and click Area of Damage abilities, high range marksman).
because of the
Lightslinger passive,
Lucian esentially doubleshots per auto and applies two stacks of
Press the Attack each time. This means he may easily activate
Press the Attack. Although
First Strike may deal more burst, this rune is the second option when they have unavoidable damage or have plenty of range making it hard to activate. Instead,
Press the Attack is always ready to be used and is the next best damage and burst option.
Becauase PTA involves building
Essence Reaver,
Presence of Mind has a lower value and
Triumph is recommended. With
Triumph ,
Lucian can go for more aggressive plays really pushing the limit of how much he can accomplish. Having a successful start to a skirmish snowballs the rest of the fight with this rune.
Legend: Bloodline provides scaling sustain for
Lucian in the mid and late parts of the game. When you take poke or damage for enemies but need to remain healthy, this rune helps you get some health back if there are any nearby creeps or camps.
Cut down is an optimal rune for when the enemy team consists of at least two tanks. This rune will give you much more damage for even bruiser enemies (not necessarily tanks). It also has a synergy with
Long Sword start lanes. It is advised to take
Coup de Grace if the enemy team is all squishy however.
Getting free boots gives you a large lane gold advantage and provides you to build early
attack damage, Additionally, the magical boots allow you to delay your boots since they provide an additional but slight movement advantage when compared to traditional boots. This may even result in completing two items such as
Stormrazor and
The Collector while having your magical footwear.
Biscuits are used just like health potions and allow you to use more abilities in lane because each biscuit provides mana and max mana, Also very valuable for
Lucian in poke matchups for additional sustain. Selling these provides the maximum mana pool upon consuming it.
Attack speed is a very standard shard for most marksmen. Valuable early attack speed for early all-in trades, easier creep scoring.
Adaptive force is recommended for
Lucian because he is a caster style marksman, so this allows for his burst in the early and mid game.
Scaling Health is advised in poke matchups, Flat health is recommended in all-in matchups, Provides you with poke sustain upon levelling up and ability to contest tougher matchups.
• Taking
Flash on marksmans is regular,and should be used generally to escape situations that would result in death or blink on enemies for kills. With
Lucian you can use
Piercing Light at the same time that you use
Flash in order to lengthen your
Piercing Light range. Additionally, You can also use
Flash to reposition yourself during
The Culling
• Taking
Exhaust is what you'll be running most of the time. Its good for all purpose use, especially against champions such as
Draven,
Samira,
Nilah, and other all in types of marksman. It is especially strong as an engage tool when receiving ganks when paired with relentless pursuit; slowing down and bursting the enemy target as the jungle looks to close the gap. It is necessary into one shot assassins and some burst mages that are obviously dealing their burst.
• Taking
• Taking
Flash explained previously why we should always take it.
Note
Cleanse and
Flash can be used together to avoid knockups and ambiguous types of
crowd control (
Lee Sin
Flash +
Dragon's Rage and
Nautilus
Depth Charge).
• Taking
Cleanse is the only other option of summoner spells. This spell should be taken against unavoidable or excess amounts of crowd control.
Cleanse should be used against champions such as
Leona,
Amumu,
Seraphine/
Sona,
Twisted Fate, and
Cassiopeia.
Note
• Taking

VS ENGAGE OR ALL IN
VS POKE OR SUSTAIN

VS SQUISHY ENEMY TEAM
This core build is very effective against squishy enemy team compositions. Your power spikes come from each item completion, once at the
Essence Reaver so you may use spellblade from
Sheen, can spam abilities without mana issues, and have considerable early ability haste and attack damage.
Second,
Navori Flickerblade gives you the threshold ability haste to unlock infinite relentless pursuit dashes in skirmishes and gives your
Piercing Light and
The Culling more damage (4% per critical strike item). Since this core build includes
Essence Reaver,
Berserker's Greaves may be built to compensate for the little attack speed
Lucian may require.
The Collector is also a very valuable option for
Lucian third item because it provides all the stats he needs: Attack damage, Lethality, Critical strike chance, and improves executing power.
The Collector combined with
Navori Flickerblade boosts your
Piercing Light and
The Culling ability damage by a significant amount.
This core build requires you to be proficient with your combos, catching enemies off guard with high mobility and crazy single target damage output. Enables you to be able to dash in on enemies from the outskirts of the fight and weave in and out of the fight as targets become vulnerable. Keep in mind when playing into ranged that
The Culling may be used to provide high-ranged damage for a small window of the fight.
Second,
This core build requires you to be proficient with your combos, catching enemies off guard with high mobility and crazy single target damage output. Enables you to be able to dash in on enemies from the outskirts of the fight and weave in and out of the fight as targets become vulnerable. Keep in mind when playing into ranged that
VS TANKY ENEMY TEAM
This core build is very effective against tanky enemy team compositions. Your power spike is most apparent at three items, where your
Navori Flickerblade and high cooldown reduction build allow to weave in and out of fights bursting and evading tanks and carries.
Essence Reaver sets you up for the infinite no cooldown
Relentless Pursuit in the mid game after
Navori Flickerblade completion.
Navori Flickerblade amplifies
The Culling and
Piercing Light damage by 12%, lowers your ultimate cooldown so it may be used more often, and gives you the extremely low E cooldown. Because this enables ability spam, mana is also not an issue because of the mana regen from
Essence Reaver as early as in lane. This is why
Presence of Mind is not needed and
Triumph is optimal.
Berserker's Greaves provides the small amount of attack speed to allow for combos to feel more natural and not drawn out.
This build should be used when they have more than 2 tanks (
Sion,
Sejuani) or 1 tank and 1 off tank (
Sion,
Viego). This core build requires you to be proficient with combos and
Relentless Pursuit mechanics, being able to engage and disengage fights using your
Relentless Pursuit to consistently reposition yourself and combo enemies. The lord dominik's regards will be a noticable damage increase against tanks
Lord Dominik's Regards is an excellent item for
Lucian because it provides attack damage, tank shredding effect, and critical strike chance that provides your ultimate with more damage, and increases the value of your
Navori Flickerblade increased ability damage per critical strike chance item.
Essence Reaver compliments this build very well as it gives you the required mana to spam your abilities as much as you can during the skirmishes and teamfights. Additionally,
Essence Reaver gives you more cooldown reduction to have your
Relentless Pursuit and
Piercing Light off cooldown as often as possible.
You can really see the power of this combo as kiting tanks and dealing reliable damage in the mid game; winning teamfights and taking away objectives becomes apparent.
This build should be used when they have more than 2 tanks (
You can really see the power of this combo as kiting tanks and dealing reliable damage in the mid game; winning teamfights and taking away objectives becomes apparent.

LORD DOMINIK'S REGARDS
GUARDIAN ANGEL
DEATH'S DANCE
BLOODTHIRSTER
MERCURIAL SCIMITAR
MAW OF MALMORTIUS
RAPID FIRECANNON
VOLTAIC CYCLOSWORD

VS SQUISHY ALL PURPOSE
This core build is very effective against squishy enemy team compositions. Your power spikes come from each item completion, once at the
Essence Reaver so you may spam abilities without worrying about mana; allows you to burst enemies with the spellblade passive from
Sheen and provides a spike in early attack damage, ability haste, and critical strike chance. Second,
Navori Flickerblade gives you loads of damage on your abilities and ultimate (scaling with critical strike chance) and plenty of ability haste per autos on enemies. Combined with
Essence Reaver,
Navori Flickerblade provides the threshold ability haste for
Lucian to have an infinite amount of
Relentless Pursuit. Berserker greaves provide the small attack speed to allow for combos to feel natural and less drawn out.
Additionally for squishy targets,
The Collector may be built because it once again spikes your ability damage through the critical strike chance and
Navori Flickerblade passive, and with the lethality can allow you to deal closer to true damage on these targets. You can really see the power of this build in the mid game through picking off squishies in the mid game and stealing away objectives.
Guardian Angel is good especially into assassins and bruisers. Allows for you to position more aggressively and another chance at kiting the enemies with
Relentless Pursuit.
Rapid Firecannon is also optimal as a final item in these games because of the range problem it fixes for
Lucian and teamfightin becomes easier also. The synergy between
Rapid Firecannon and
Lucian is that you can
Relentless Pursuit in range of enemies to DOUBLESHOT them from afar, effectively applying all on-hit effects. Use
Rapid Firecannon in combination with
The Culling to pick off (and oneshot) enemies in the mid and later parts of the game.
Additionally for squishy targets,
VS TANKY ALL PURPOSE
This core build is very effective against tanky enemy team compositions.
Kraken Slayer is a good alternative to
Essence Reaver when tank shredding is required. Each 3rd auto provides additional on hit physical damage that increases with number of times this 3rd auto is completed.
Kraken Slayer is ideal for early and mid games where the enemy picks up early and heavy armor (
Sion,
Viego, or
Sejuani with
Plated Steelcaps and/or
Thornmail. your
Navori Flickerblade and high cooldown reduction build allow to weave in and out of fights bursting and evading tanks and carries. Lucidity boots set you up for the infinite no cooldown
Relentless Pursuit in the mid game after
Navori Flickerblade completion.
Navori Flickerblade amplifies your ultimates damage by 12%, lowers your ultimate cooldown so it may be used more often, and gives you the extremely low E cooldown. This build should be used when they have more than 2 tanks (
Sion,
Sejuani) or 1 tank and 1 off tank (
Sion,
Viego).
This core build requires you to be proficient with combos and
Relentless Pursuit mechanics, being able to engage and disengage fights using your
Relentless Pursuit to consistently reposition yourself and combo enemies. The lord dominicks regards doesn't feel required third because
Navori Flickerblade gives you very strong kiting power and amplifies your abilities damage by 12% (up to 20% full build).
Essence Reaver compliments this build very well as it gives you the required mana to spam your abilities as much as you can during the skirmishes and teamfights.
Additionally,
Essence Reaver gives you more cooldown reduction to have your
Relentless Pursuit and
Piercing Light off cooldown as often as possible. With the
Lord Dominik's Regards,
The Culling should be able to really deal a significant amount of damage to even tanks. You can really see the power of this combo as kiting tanks and dealing reliable damage in the mid game; winning teamfights and taking away objectives becomes apparent.
The final two items
Bloodthirster and
Immortal Shieldbow give you plenty of life steal to be able to survive these tanks crowd control, making you very difficult to kill and both providing value to your
Navori Flickerblade and critical strike chance to ability damage synergy.
Elixir of Wrath further improves your life steal and provides a temporary boost in attack damage. [[Farsight alteration is also recommended right at level 9 so that youre not vulnerable when walking blindly into objectives or in the fog of war.
This core build requires you to be proficient with combos and
Additionally,
The final two items
VS FULL MAGIC DAMAGE SQUISHY TEAM
This core build is very effective against squishy enemy team compositions. Your power spikes come from each item completion, once at the
Essence Reaver so you may spam abilities without worrying about mana; allows you to burst enemies with the spellblade passive from
Sheen and provides a spike in early attack damage, ability haste, and critical strike chance. Second,
Navori Flickerblade gives you loads of damage on your abilities and ultimate (scaling with critical strike chance) and plenty of ability haste per autos on enemies. Combined with
Essence Reaver,
Navori Flickerblade provides the threshold ability haste for
Lucian to have an infinite amount of
Relentless Pursuit.
Mercury's Treads provide the additional magic resist and tenacity to help against being one shot or crowd controlled into death. You may have some difficulties with the smoothness of the combos since you do lack the small attack speed that
Lucianrequires for this.
The
Maw of Malmortius gives you the defensive power to withstand ability power burst. The Maw of Malmortius gives you even more
Durability
from burst mages and Ability Power bruisers.
The Collector also allows you to quickly burst down squishy mages with combos and
The Culling.
Edge of Night provides you with an extra layer of added security into these crowd controlling spels that often lead to deaths making you overwhelmingly difficult to crowd control and burst down.
You can really see the power of this combo as picking off squishies in the mid game and stealing away objectives becomes apparent, while being durable against burst and ability power bruisers. The
Elixir of Iron is the better choice in these scenarios because it gives you even more durability into ability power burst through providing additional HP and tenacity. With this build, you have the ability to tank some ability power burst, one shot the your enemies, resist and lower crowd control time.
The
You can really see the power of this combo as picking off squishies in the mid game and stealing away objectives becomes apparent, while being durable against burst and ability power bruisers. The
VS FULL MAGIC DAMAGE TANKY TEAM
This core build is very effective against tanky enemy team compositions that deal magic damage.
Kraken Slayer is a good alternative to
Essence Reaver when tank shredding is required. Each 3rd auto provides additional on hit physical damage that increases with number of times this 3rd auto is completed.
Kraken Slayer is ideal for early and mid games where the enemy picks up early and heavy armor (
Sion,
Viego, or
Sejuani ) with
Plated Steelcaps and
Thornmail. your
Navori Flickerblade and high cooldown reduction build allow to weave in and out of fights bursting and evading tanks and carries. Lucidity boots set you up for the infinite no cooldown Relentless Pursuit in the mid game after Navori Quickblades completion. Navori Quickblades amplifies your ultimates damage by 12%, lowers your ultimate cooldown so it may be used more often, and gives you the extremely low E cooldown.
Lord Dominik's Regards is a good item to compliment
Kraken Slayer to shred tanks and
Maw of Malmortius is recommended later into the game when magic damage and the exhausting tanks become more apparents.
Bloodthirster is recommended to appear more tankier and have a durable chance to kite out the tanks and survive their crowd control and slow magic damage.
Elixir of Iron can also provide additional durability and HP is very valuable into these types of enemies. This build should be used when they have more than 2 tanks (
Sion,
Sejuani ) or 1 tank and 1 off tank (
Sion,
Galio ).
VS FULL ATTACK DAMAGE TANKY TEAM
This core build is very effective against tanky enemy team compositions that deal physical damage mainly. Your power spike is most apparent at three items, where your
Navori Flickerblade and high cooldown reduction build allow to weave in and out of fights bursting and evading tanks and carries.
Plated Steelcaps set you up for the added durability against AD assassins and physical damage generally. Note that these boots increase Lucian's limits during tower dives and neutral buffs.
Navori Flickerblade amplifies your ultimates damage by 12%, lowers your ultimate cooldown so it may be used more often, and gives you the extremely low E cooldown.
This build should be used when they have more than 2 tanks (Sion, Sejuani) or 1 tank and 1 off tank (
Sion,
Viego). This core build requires you to be proficient with combos and
Relentless Pursuit mechanics, being able to engage and disengage fights using your
Relentless Pursuit to consistently reposition yourself and combo enemies. The
Lord Dominik's Regards is required third because it gives you very strong tank shredding power and synergizes with
Navori Flickerblade that gives you very strong kiting power and amplifies your abilities damage by 12% (up to 20% full build).
Essence Reaver compliments this build very well as it gives you the required mana to spam your abilities as much as you can during the skirmishes and teamfights. Additionally,
Essence Reaver gives you more cooldown reduction to have your
Relentless Pursuit and
Piercing Light off cooldown as often as possible. The hidden benefit of using
Essence Reaver and not
Kraken Slayer is that you can build
Plated Steelcaps and still meet the ability haste threshold for the infinite
Relentless Pursuit uptime.
The
Death's Dance combined with
Plated Steelcaps and
Bloodthirster gives you physical damage durability and a high damage dealing build. Because the enemies are tanky, you often arent being one shot but slowly being crowd controlled and killed. This is why
Bloodthirster allows you to lifesteal during that extensive time and makes you feel much more tank.
Elixir of Iron is recommended over
Elixir of Wrath because this build provides plenty of lifesteal, so HP will become more valuable in these scenarios. You can really see the power of this combo as surviving attack damage bruisers while still dealing reliable damage in the mid game; winning teamfights and taking away objectives becomes apparent.
This build should be used when they have more than 2 tanks (Sion, Sejuani) or 1 tank and 1 off tank (
The
VS FULL ATTACK DAMAGE SQUISHY TEAM
This build is recommended when playing into many attack damage assassins and marksmans that are squishy.
Essence Reaver is the best early game item to get a head start on attack damage, critical strike chance, ability haste, and the ability to spam your abilities as a caster style marksman.
The Collector is preferred over
Navori Flickerblade because the weaving in and out style is not applicable in this case. These assassins will one shot you very fast and its up to you to take that one chance to dodge key abilities (
Zed shurikens,
Qiyana ultimate) to avoid being assassinated while trying to dish out your own damage (overloaded with the build) to try to one shot them in your one rotation.
Plated Steelcaps can also provide you with some of the durability required to survive these assassins in the early/mid game.
Considering that you dont have the attack speed required to make the combos feel smooth, it is recommended that you build
Rapid Firecannon next to compete with marksmans and to poke melee assassins from far away. Your biggest powerspike will come from your
Infinity Edge completion where your auto attacks will feel overwhelming and bursty.
Bloodthirster is the final item in this build so that you can always one shot an assassin as they are trying to assassinate you, and survive some of their burst through your healing and
Plated Steelcaps armor.
Elixir of Iron is recommended because you will already have the life steal from
Bloodthirster and the additional health will allow you to feel tankier than usual.
Considering that you dont have the attack speed required to make the combos feel smooth, it is recommended that you build
VS SQUISHY AND POKE ENEMY
This core build is very effective against squishy long-range enemy team compositions . Your power spikes come from each item completion, once at the
Essence Reaver so you may spam abilities without worrying about mana; allows you to burst enemies with the spellblade passive from
Sheen and provides a spike in early attack damage, ability haste, and critical strike chance. Second,
Navori Flickerblade gives you loads of damage on your abilities and ultimate (scaling with critical strike chance) and plenty of ability haste per autos on enemies. Combined with
Essence Reaver,
Navori Flickerblade provides the threshold ability haste for
Lucian to have an infinite amount of
Relentless Pursuit.
Berserker's Greaves provide the small attack speed to allow for combos to feel natural and less drawn out. You can swap these boots out for mercury treats or berserker greaves if they have a fed damage type member on their team.
The
Rapid Firecannon synergizes with
Lucian and his
Lightslinger passive because you can
Relentless Pursuit on enemies and get a double auto attack on one enemy from a very far distance. Into long range,
Rapid Firecannon provides
Lucian with the range he needs to compete with these artillery champs especially when combined with the
Bloodthirster to heal up the poke damage you do end up taking.
Finally, the last item
Edge of Night gives you a shield from key abilities so that the enemy has a harder time poking you down, or catching you with ranged crowd control. This item also provides you with HP to be able to withstand some of the poke you do take.
Elixir of Iron is also preferred because you already have lifesteal from
Bloodthirster. Lethality also spikes lucians
Piercing Light damage but does not provide you with
The Culling damage. If you are playing into squishy champions,
The Culling does more than enough You can really see the power of this combo as picking off squishies in the mid game and stealing away objectives becomes apparent.
The
Finally, the last item
VS SQUISHY AND TANK MIX (MORE TANKY)
This core build is very effective against tanky enemy team compositions that deal physical damage mainly. Your power spike is most apparent at three items, where your
Navori Flickerblade and high cooldown reduction build allow to weave in and out of fights bursting and evading tanks and carries. Berserker greaves provides you with the essential attack speed for the combos to feel smoother.
Navori Flickerblade amplifies your ultimates damage by 12%, lowers your ultimate cooldown so it may be used more often, and gives you the extremely low E cooldown.
This build should be used when they have more than 2 tanks (
Sion,
Sejuani) or 1 tank and 1 off tank (
Sion,
Viego). This core build requires you to be proficient with combos and
Relentless Pursuit mechanics, being able to engage and disengage fights using your
Relentless Pursuit to consistently reposition yourself and combo enemies. The
Lord Dominik's Regards is required third because it gives you very strong tank shredding power and synergizes with
Navori Flickerblade that gives you very strong kiting power and amplifies your abilities damage by 12% (up to 20% full build).
Essence Reaver compliments this build very well as it gives you the required mana to spam your abilities as much as you can during the skirmishes and teamfights. Additionally,
Essence Reaver gives you more cooldown reduction to have your
Relentless Pursuit and
Piercing Light off cooldown as often as possible. The hidden benefit of using
Essence Reaver and not
Kraken Slayer is that you can build berserker graves and still meet the ability haste threshold for the infinite
Relentless Pursuit uptime.
Bloodthirster and
Kraken Slayer as final items will give you more durability and late game ramping up damage to effectively take down these tanks with ease. The lifesteal is important because tanks need some time to output their damage and the
Bloodthirster provides you with the defensive tools to not only survive but also to deal more damage: both
Bloodthirster and
Kraken Slayer provide attack damage and critical strike that provides additional value to your
Navori Flickerblade through the critical strike and ability damage interaction.
Elixir of Iron is preferred over
Elixir of Wrath because your damage will already be very high against a generally tanky team, and you already have lifesteal. Being able to withstand more damage is valued higher here.
This build should be used when they have more than 2 tanks (
VS SQUISHY AND TANK MIX (MORE SQUISHY)
This core build is very effective against squishy enemy team compositions. Your power spikes come from each item completion, once at the
Essence Reaver so you may use spellblade from
Sheen, can spam abilities without mana issues, and have considerable early ability haste and attack damage.
Second,
Navori Flickerblade gives you the threshold ability haste to unlock infinite relentless pursuit dashes in skirmishes and gives your
Piercing Light and
The Culling more damage (4% per critical strike item). Since this core build includes
Essence Reaver,
Berserker's Greaves may be built to compensate for the little attack speed Lucian may require.
The Collector is also a ver valuable option for
Lucian third item because it provides all the stats he needs: Attack damage, Lethality, Critical strike chance, and improves executing power into a generally squishy enemy team.
The Collector combined with
Navori Flickerblade boosts your
Piercing Light and
The Culling ability damage by a significant amount.
This core build requires you to be proficient with your combos, catching enemies off guard with high mobility and crazy single target damage output. Enables you to be able to dash in on enemies from the outskirts of the fight and weave in and out of the fight as targets become vulnerable. Keep in mind when playing into ranged that
The Culling may be used to provide high-ranged damage for a small window of the fight.
Incase of any tanky members that are fed,
Lord Dominik's Regards is recommended along with
Bloodthirster to give you a spike in damage from your
Piercing Light and
The Culling through the
Navori Flickerblade interaction with critical strike chance.
Elixir of Iron is advised into squishier champions that have potential to burst you down and to avoid overstacking too much life steal.
Second,
This core build requires you to be proficient with your combos, catching enemies off guard with high mobility and crazy single target damage output. Enables you to be able to dash in on enemies from the outskirts of the fight and weave in and out of the fight as targets become vulnerable. Keep in mind when playing into ranged that
Incase of any tanky members that are fed,

KOREAN ENERGIZED BUILD
This build is considered an 'advanced' build because there are several conditions that need to be met in order for it to be viable in solo queue. Unlike professional play. that is calculated and knowledgeable, solo queue is more variable and inconsistent; introducing a new play-style for
Lucian could be detrimental to ones league points.
With that being said, this energized build is very over powered when dealing into squishy champions while having an enchanter that can boost your movement speed, provide you with passive stacks, and give your auto attacks extra power (quite often
Milio or
Nami).
The conditions that are ideal for this build to excel at what it does are: enemy team is generally squishy (What is the definition of squishy? Teams that have 4 squishy champs and one tank, 3 squishy and 2 bruisers, all squishy) The second requirement is that you have a support such as
Nami or
Milio to further boost your one shotting potential. The final requirement is that you are not laning into champs that have too much range or instant damage to put your
First Strike on cooldown (such as
Morgana W,
Soraka E,
Miss Fortune E,
Twitch poison DOT).
The reasons that these conditions exist is because the build doesn't prioritize Lucian's typical playstyle: weaving in and out of fights, durability, ability haste. Instead, it prioritizes lethal and on-hit energized damage from very far away utilizing
Rapid Firecannon. Because the style includes trying to one shot enemies,
First Strike is highly recommended and consequently can be hit or miss in lane.
This new hyper-aggressive
Lucian playstyle is very satisfying and fun to play. Using your
Relentless Pursuit auto
Piercing Light combo deals a considerable amount of damage because of your energized on-hit effects.
First Strike upfront damage, additional burn from
Milio or bubble autos from
Nami, burn from
Sorcery. The reason this combo is overwhelmingly strong is because you can proc it from very far away using
Rapid Firecannon. The reason this build fell off during the good part of season 13 is because of the
Nami nerfed interactions with
Lucian and the nerfed passive on-hit damage for
Lucian with enchanters while simultaneously buffing his crowd control on-hit passive damage with tanky supports. Since that time,
Nami has been slowly buffed, and the new
Imperial Mandate is much stronger than before. Additionally
Voltaic Cyclosword allows for
Lucian to charge his energized attack MUCH sooner so that you can essentially get consecutive double shots on enemies from very far away that benefit from
Rapid Firecannon.
The downside of this build and playstyle is that once you've used
Relentless Pursuit to engage, you do not have a fast way of recovering your
Relentless Pursuit because your ability haste isn't as high as before, and you dont benefit from
Navori Flickerblade ability haste interactions with your doubleshots. In essence, you have much more upfront damage that falls of and 'resets' but lack the consistent ramping up damage and ability to kite out enemies using
Relentless Pursuit plenty of times.
To start the build
Voltaic Cyclosword is recommended first item that provides plenty of burst because lethality is currently very strong and
The Brutalizer is a good starting item. Early critical strike chance isn't too valuable and the lethal upfront damage works very well with
Lucian. Next
Stormrazor is recommended to provide additional on-hit energy damage and provides mobility after you use your auto. Together
Voltaic Cyclosword and
Stormrazor essentially slow the enemy and speed you up to provide the kiting power for
Lucian in this build. Lucidity boots are recommended because of the lack of ability haste that is required. Attack speed is not required as you are looking to quickyl combo someone, then either commit to killing them or back off and wait for your next
Relentless Pursuit to use another
Rapid Firecannon energized auto.
Some pros build
Navori Flickerblade to have the best of both worlds (long range damage and kiting power) and others commit to the oneshot style and substitute
Infinity Edge. If they do have a tank or two,
Lord Dominik's Regards can be built also to tackle them down.
Elixir of Wrath is recommended to fully commit to this aggressive playstyle.
I've had PLENTY of fun with this build (especially back in the day with
Galeforce). If you'd like to see a demonstration, the video above displays how the build generally should be played. With great power comes with great responsibility!.
With that being said, this energized build is very over powered when dealing into squishy champions while having an enchanter that can boost your movement speed, provide you with passive stacks, and give your auto attacks extra power (quite often
The conditions that are ideal for this build to excel at what it does are: enemy team is generally squishy (What is the definition of squishy? Teams that have 4 squishy champs and one tank, 3 squishy and 2 bruisers, all squishy) The second requirement is that you have a support such as
The reasons that these conditions exist is because the build doesn't prioritize Lucian's typical playstyle: weaving in and out of fights, durability, ability haste. Instead, it prioritizes lethal and on-hit energized damage from very far away utilizing
This new hyper-aggressive
The downside of this build and playstyle is that once you've used
To start the build
Some pros build
I've had PLENTY of fun with this build (especially back in the day with
EUROPEAN VERSATILE BUILD
This build that is popularized from the LEC, involves a middle ground between the kiting navori build and the hyper aggressive korean build. With this said, the build minimizes any of the other builds weaknesses, but doesn't specialize in either aspect on an offensive lens. This build can be used as an alternative to the build above against a squishy and tank mixed team, but more on the tanky side. Additionally, it has some power to one shot squishy enemies with the energized
Stormrazor and
Rapid Firecannon and also can be useful for kiting with
Navori Flickerblade.
This build is better suited for games where you have a
Nami or
Milio but have a bad matchup that disables you from running
First Strike. So that you can the pseudo power of the korean one shot build but also can run
Press the Attack and kite enemies in the mid and late parts of the game.
Lord Dominik's Regards is recommended into tankier champions with
Bloodthirster to be durable into crowd control.
Elixir of Wrath is advised to provide additional damage on the energized auto attack to catch enemies off guard with the high burst.
This build is better suited for games where you have a

𝐀𝐏𝐇𝐄𝐋𝐈𝐎𝐒
✵
Laning early against 
𝐀𝐒𝐇𝐄
✵

𝐂𝐀𝐈𝐓𝐋𝐘𝐍

✵



𝐃𝐑𝐀𝐕𝐄𝐍
✵
It is not advised to 
𝐄𝐙𝐑𝐄𝐀𝐋
✵
Ezreal is a fairly easy matchup for 
𝐉𝐇𝐈𝐍
✵
Jhin is a fairly simple matchup because he is immobile, and must reload on fourth shot. Each time he takes his fourth shot you should 
𝐉𝐈𝐍𝐗
✵
Jinx is one of the easiest matchups because she is a scaling champion and has no ability and low damage early. With your strong early game you can jump on her and burst her until she dies in lane. After acquiring 
𝐊𝐀𝐈𝐒𝐀
✵
This is an even matchup but could be won by 
𝐊𝐀𝐋𝐈𝐒𝐓𝐀
✵
Kalista is a difficult matchup but it can still be won if you have good timings on your 
𝐊𝐎𝐆'𝐌𝐀𝐖
✵
Kog'maw is an easy matchup very similar to Jinx. Try to avoid using 
𝐌𝐈𝐒𝐒 𝐅𝐎𝐑𝐓𝐔𝐍𝐄
✵
Miss fortune could be a difficult matchup but to win this matchup 
𝐍𝐈𝐋𝐀𝐇
✵

𝐒𝐀𝐌𝐈𝐑𝐀
✵
Samira is an even matchup. You should look to poke her down with Q, which is slightly easier because she has lower range than traditional marksmans. Do not ever dash onto samira especially when she has her projectile blocking spell. She will beat you if you dash on her and she has everything up. You can walk up with a doubleshot procced from your W, but only dash away once you give her no option other than to take your burst damage or try to trade health by dashing on you.
𝐒𝐄𝐍𝐍𝐀
✵
Senna is a difficult matchup especially when played support. She has very long range and sustain and pokes heavily. You want to avoid letting her trickshot her q onto you through creeps. You can try to all in senna if she gets crowdcontrolled or uses q. She does not do well in all in types of trades and you should play aggressive mainly when she uses her main cooldowns, q and e.


𝐒𝐈𝐕𝐈𝐑
✵
Sivir is one of the easier matchups, and 
𝐒𝐌𝐎𝐋𝐃𝐄𝐑
✵

𝐓𝐑𝐈𝐒𝐓𝐀𝐍𝐀
✵

𝐓𝐖𝐈𝐓𝐂𝐇
✵
Twitch is fairly easy to lane into, and 
𝐕𝐀𝐑𝐔𝐒
✵
varus is a good matchup for 
𝐕𝐀𝐘𝐍𝐄
✵
Vayne and 
𝐗𝐀𝐘𝐀𝐇
✵
Xayah isnt really a problem for 
𝐙𝐄𝐑𝐈
✵
Zeri is another fairly easy matchup for 
𝐀𝐋𝐈𝐒𝐓𝐀𝐑
✵
Alistar is a very straightforward matchup for 
𝐀𝐌𝐔𝐌𝐔
✵
Amumu is a fairly simple matchup since you can use your 
𝐀𝐍𝐈𝐕𝐈𝐀
✵
Anivia is a rare support pick and can be fairly difficult for 
𝐀𝐒𝐇𝐄
✵
Ashe is a very difficult matchup for 
𝐁𝐀𝐑𝐃
✵
Bard isn't a very difficult matchup in lane but can be difficult to track and farm safely against due to his portals and the mobility he provides for his jungler. In a short trade, combo bard and use your 


𝐁𝐋𝐈𝐓𝐙𝐂𝐑𝐀𝐍𝐊
✵
Blitz is a fairly easy matchup for 
𝐁𝐑𝐀𝐍𝐃
✵
Brand can be an annoying matchup, but can still be won as long as you don't get stunned by him. You may e auto 
𝐁𝐑𝐀𝐔𝐌
✵

𝐅𝐈𝐃𝐃𝐋𝐄𝐒𝐓𝐈𝐂𝐊𝐒
✵

𝐆𝐀𝐋𝐈𝐎
✵
Galio can be a fairly difficult matchup, and you must avoid getting taunted by him. Be aware that he can close a large distance with his dash and can poke you early on in lane. Do not ever E into galio as long as his taunt is up. If his taunt is down you may play aggressive but still should be aware of his dash knockup. IF galio successfully cc's your support, you may benefit more by all inning the enemy adc with 
𝐇𝐄𝐈𝐌𝐄𝐑𝐃𝐈𝐍𝐆𝐄𝐑
✵

𝐇𝐖𝐄𝐈
✵

𝐉𝐀𝐍𝐍𝐀
✵
Janna is also a diffcult matchup for 
𝐊𝐀𝐑𝐌𝐀
✵
Karma is another difficult matchup for 


𝐋𝐄𝐎𝐍𝐀
✵
Leona is one of the easier matchups for 
𝐋𝐔𝐋𝐔
✵
Lulu is a difficult matchup for 
𝐋𝐔𝐗
✵
Lux is another annoying matchup for 
𝐌𝐀𝐎𝐊𝐀𝐈
✵
Maokai is a fairly straightforward matchup for 
𝐌𝐈𝐋𝐈𝐎
✵

𝐌𝐎𝐑𝐆𝐀𝐍𝐀
✵
Do not ever take 
𝐍𝐀𝐌𝐈
✵
This matchup is neutral in the sense that Nami can poke you down, have pressure on you if you E in with bubble, and sustain her adc from your burst. Nami is a good target to focus in lane because she typically has lower HP. I'd recommended w auto e auto 
𝐍𝐀𝐔𝐓𝐈𝐋𝐔𝐒
✵
Nautilus is an easy matchup for 
𝐏𝐀𝐍𝐓𝐇𝐄𝐎𝐍
✵
Pantheon is also an easy matchup for 


𝐏𝐎𝐏𝐏𝐘
✵
Poppy is a fairly annoying matchup for 
𝐏𝐘𝐊𝐄
✵
Pyke is an easier matchup for 
𝐑𝐀𝐊𝐀𝐍
✵
Rakan is a fairly easy matchup for choreographed and you can react to dodge it simply. Do not E in when his CC is up, instead walk up and auto him and if tries to CC you, E away. If your support locks up the enemy ADC, do NOT E in to follow up; walk up and auto- once rakan tries to knock you up E forwards to dodge it and commit to the ADC. At later points of the game, Rakan has an instant charm with high gap close, so be sure to stand further back if his

𝐑𝐄𝐍𝐀𝐓𝐀 𝐆𝐋𝐀𝐒𝐂
✵
Renata is a fairly simple matchup for 
𝐒𝐄𝐍𝐍𝐀
✵
Senna is a difficult matchup for 
𝐒𝐄𝐑𝐀𝐏𝐇𝐈𝐍𝐄
✵
Seraphine is a simpler matchups, but not when paired with another long range poking sustain champ. Stand clear of the creep wave because she has plenty of AoE damage. Only E onto her when her snare or shield is down and try to poke her down with 
𝐒𝐇𝐄𝐍
✵
Shen is a rare support and is fairly easy to play into. You may walk up to him and auto him with q, and react to his taunt with your E. Be sure to deal follow up damage when he retreats as you dodge his taunt. When Shen creates a zone in the lane, you will miss your autos so try to resposition during this time. Be careful when diving targets if Shen's ultimate is available, this could create unexpected large scale throws.


𝐒𝐎𝐍𝐀
✵
Sona is a harder matchup for 
𝐒𝐎𝐑𝐀𝐊𝐀
✵
Soraka is another difficult matchup for 
𝐒𝐖𝐀𝐈𝐍
✵
Swain could be a difficult matchup for 
𝐓𝐀𝐇𝐌 𝐊𝐄𝐍𝐂𝐇
✵
Tahm Kench is a fairly easy matchup for 
𝐓𝐀𝐑𝐈𝐂
✵
Taric is a difficult matchup for 
𝐓𝐇𝐑𝐄𝐒𝐇
✵
Thresh is skill matchup for 
𝐕𝐄𝐋'𝐊𝐎𝐙
✵
Vel'koz can be an annoying champ but he is fairly easy for 
𝐗𝐄𝐑𝐀𝐓𝐇
✵
Xerath is a difficult matchup for 
𝐘𝐔𝐔𝐌𝐈
✵
Yuumi is a fairly easy matchup for 
𝐙𝐀𝐂
✵
Zac is a simpler matchup for 
𝐙𝐈𝐋𝐄𝐀𝐍
✵
Zilean is a very easy matchup for 
𝐙𝐘𝐑𝐀
✵
Zyra is an annoying matchup for 



𝐀𝐋𝐈𝐒𝐓𝐀𝐑
✵
Alistar does have a good synergy with 
𝐀𝐌𝐔𝐌𝐔
✵
Amumu with 
𝐀𝐍𝐈𝐕𝐈𝐀
✵
Anivia suprisingly has a good synergy with 
𝐀𝐒𝐇𝐄
✵
Ashe isn't the best support with 
𝐁𝐀𝐑𝐃
✵
Bard has low synergy with 
𝐁𝐋𝐈𝐓𝐙𝐂𝐑𝐀𝐍𝐊
✵
Blitzcrank has good synergy with 
𝐁𝐑𝐀𝐍𝐃
✵
Brand doesnt have the best synergy with 
𝐁𝐑𝐀𝐔𝐌
✵
Braum has very good synergy with 
𝐅𝐈𝐃𝐃𝐋𝐄𝐒𝐓𝐈𝐂𝐊𝐒
✵
Fiddlesticks does not have the best synergy with 
𝐆𝐀𝐋𝐈𝐎
✵
Galio can set you up for easy kills if he hits his knockup and taunt afterwards. You can also play extra aggressive if you know Galio ultimate is available. Additionally, if you get hooked or locked downm you can still all in the enemy ADC with 


𝐇𝐖𝐄𝐈
✵

𝐇𝐄𝐈𝐌𝐄𝐑𝐃𝐈𝐍𝐆𝐄𝐑
✵
Heimerdinger doesn't have the strongest synergy with 
𝐉𝐀𝐍𝐍𝐀
✵
Janna can actually have a good snergy with 
𝐊𝐀𝐑𝐌𝐀
✵
Karma can synergize with 


𝐋𝐄𝐎𝐍𝐀
✵
Leona has very good synergy with 
𝐋𝐔𝐋𝐔
✵
Lulu has a good synergy with 
𝐋𝐔𝐗
✵
Lux doesn't have a strong synergy with 
𝐌𝐀𝐎𝐊𝐀𝐈
✵
Maokai hes decent synergy with 
MILIO
✵

𝐌𝐎𝐑𝐆𝐀𝐍𝐀
✵
Morgana has relatively low synergy with 
𝐍𝐀𝐌𝐈
✵
Nami has one of the strongest synergies with 
𝐍𝐀𝐔𝐓𝐈𝐋𝐔𝐒
✵

𝐏𝐀𝐍𝐓𝐇𝐄𝐎𝐍
✵

𝐏𝐎𝐏𝐏𝐘
✵

𝐏𝐘𝐊𝐄
✵

𝐑𝐀𝐊𝐀𝐍
✵



𝐑𝐄𝐍𝐀𝐓𝐀 𝐆𝐋𝐀𝐒𝐂
✵

𝐒𝐄𝐍𝐍𝐀
✵
Senna although she is Lucian's wife has little to no synergy with 
𝐒𝐄𝐑𝐀𝐏𝐇𝐈𝐍𝐄
✵
Seraphine doesn't have the best synergy with 
𝐒𝐇𝐄𝐍
✵

𝐒𝐎𝐍𝐀
✵
Sona has a very strong synergy with 
𝐒𝐎𝐑𝐀𝐊𝐀
✵



𝐒𝐖𝐀𝐈𝐍
✵

𝐓𝐀𝐇𝐌 𝐊𝐄𝐍𝐂𝐇
✵

𝐓𝐀𝐑𝐈𝐂
✵

𝐓𝐇𝐑𝐄𝐒𝐇
✵

𝐕𝐄𝐋'𝐊𝐎𝐙
✵

𝐗𝐄𝐑𝐀𝐓𝐇
✵
Similar to Velkoz, xerath provides poke and slows. If he lands his w, which is the slow, you can try to use that slow to land your 
𝐘𝐔𝐔𝐌𝐈
✵
Yuumi has a very strong synergy with 
𝐙𝐀𝐂
✵

𝐙𝐈𝐋𝐄𝐀𝐍
✵

𝐙𝐘𝐑𝐀
✵
Zyra also doesn't have a good synergy with
• The early game for
Lucian is where he excels the most. He is the optimal marksman to have on your team for early game skirmishes (as early as level 3), dragon contestions, and early invades/counter invades.
• Because
Lucian is one of the highest single-target damaging marksmans in the game, you should feel fairly confident in taking early trades with enemies. As long as you are using your combos correctly, and animation cancelling the negligible portions of your auto attacks with abilties, you should always be winning these HP trades. It is important to note that
Lucian is a caster style marskman so you want to be going in and using your burst and quickly retreating and waiting for your cooldowns once again, especially since you're unable to immediately refresh the cooldown on your
Relentless Pursuit.
• Additionally, one of the biggest problems most
Lucian players make is using
Relentless Pursuit at dangerous times when enemies cooldowns are ready to crowd control you, and you may be easily kited after with the enemies' superior range without an alternative means of getting out. Many times it is adaptive to walk up and deal your damage using
Ardent Blaze and
Piercing Light to eventually use
Relentless Pursuit to retreat from the enemy trying to trade some health back.
• Because
• Additionally, one of the biggest problems most

• In the laning phase,
Lucian is often outranged early on and must avoid being within that range. If you do end up trading, make sure to commit to the auto attack trade and quickly retreat once you've gotten your trade off (typicaly auto q auto). Trickshotting your
Piercing Light also helps substantially if you can land them (using your q on a creep that lines into an enemy. Refer to the combos on how to trade enemies at levels 1,2,3 and 6. ALWAYS go for a
Relentless Pursuit +
Piercing Light combo on the level two powerspike if you are in range.
•
Lucian is a very strong pick in the mid game- especially when you have snowballed in the early game. The playstyle that suits
Lucian the best is to get mid lane priority (push in the wave) then roam to complete objectives/missions on the map which include: getting aggressive vision, invading enemy jungle, grublings/herald, dragon, and others. Do not be afraid to skirmish enemies in even numbers; but be careful if it is a full 5v5 teamfight. Additionally, you may setup small pockets of vision on the map and catch enemies offguard.
• One of the main ways to do this is to push mid, wait for a squishy enemy to walk up and catch the wave- then move in with
Relentless Pursuit and
The Culling to either one shot the enemy, get their flash, or chunk them out. Doing this shortly before a major objective such as dragon and baron can secure these objectives easily if the target you pick is a high impact target (ADC, APC, JUNGLE. The best combo to use when cheesing someone or attempting to one shot an enemy spotted on vision is
Ardent Blaze auto
Relentless Pursuit auto
Piercing Light auto
The Culling
• One of the main ways to do this is to push mid, wait for a squishy enemy to walk up and catch the wave- then move in with
EXAMPLE 1
EXAMPLE 2
EXAMPLE 3
Attention! ** AUDIO EXPLANATION AVAILABLE IN VIDEO **

• Making rotations with
Lucian are extremely vital to effectively utilize his mid game strengths- especially when snowballing early. In being strong and situated mid lane,
Lucian is easily able to get priority on mid lane (pushing the wave first and locking the enemy under their turet to last hit incoming creeps). Upon pushing your wave, analyze the map to see if an enemy is over extended on the map, if your jungler could potentially take an aggressive invade, or just simply pushing up your visiona around an objective that is being contested in the near future.
Lucian is extremely good in these 3v3 or 4v4 skirmishes as he can burst targets down one after another, catch targets offguard and using combos off allies' crowd control.
• Be sure to buy pink wards in the mid game after each back, so that you can provide yourself with angles to catch enemies off guards and effectively assassinate them with vision. Using your
The Culling on enemies even if you're on vision to get them low is also a very big impact when objectives are immediately coming up.
• It is apparent that
Lucian is his strongest in the early and mid game (especially when hes gotten kills and a surplus og gold}. This is why it is very important to push your advanatage in this stage of the game to avoid the late game. Even if you are behind you should try to find these angles because
Lucian is often outscaled later on and can only contribute so much in teamfighting and longer ranged fights.
• Be sure to buy pink wards in the mid game after each back, so that you can provide yourself with angles to catch enemies off guards and effectively assassinate them with vision. Using your
• It is apparent that
EXAMPLE 1
EXAMPLE 2
Attention! ** AUDIO EXPLANATION AVAILABLE IN VIDEO **

•
Lucian in the late game is considerably difficult to navigate. The main reason is that you are often out ranged by other marksmen and deal burst damage as opposed to consistent damage. This leads to lost front-to-back teamfights because you lack hyper carry style damage. Additionally,
Lucian especially finds it difficult to deal with tanks with plenty of armor.
• To reduce your scaling weakness, try your best to avoid fights by making picks through manipulating pockets of vision. If you do snowball in the early and mid game, try your best to close out the game as soon as possible.
Lucian likes games that are ARAM style or fiestas, and skirmishes in the late game as opposed to full on 5v5 teamfighting. If you do end up having to teamfight, follow the instructions below and the showcased teamfighting scenarios.
• To reduce your scaling weakness, try your best to avoid fights by making picks through manipulating pockets of vision. If you do snowball in the early and mid game, try your best to close out the game as soon as possible.
EXAMPLE 1
EXAMPLE 2
Attention! ** AUDIO EXPLANATION AVAILABLE IN VIDEO **

• Teamfighting with
Lucian can be extremely difficult because you are very low ranged against other hyper carry style marksmen, and usually within crowd controlling range when you do
Relentless Pursuit inwards. This is why it is best to avoid and prevent teamfights from happening by pursuing picks and smaller skirmishes around pockets of vision. Additionally,an added barrier is that
Lucian only has high single target damage; so taking a teamfight front to back (where carries are racing to kill tanks) you will usually lose unless you are very ahead in the match.
•
Lucian luckily does have
The Culling to match high ranged targets for a very small window; it is extremely important to make excellent use of this to damage/poke out one carry throughout the duration of the teamfight. A rule of thumb for teamfighting is: attack the closest target that is the safest to attack, if a priority target becomes vulnerable (carry flashing in, adc gets hooked) then switch targets on the priority target until you must kite the tanks out again. Sometimes with
Lucian diving the backline with your crowd controllers is the only way to win teamfights. Other times, when your tanks are capable of living through the damage, you can kite out their tanks with
Navori Flickerblade and continue the fight that way. Be careful using
Relentless Pursuit inward to follow up on a kill because if you get crowd controlled yourself, your often done for. Instead, use
The Culling to follow up on kill while enemies are obviously in the fog of war.
•
EXAMPLE 1
EXAMPLE 2
EXAMPLE 3
Attention! ** AUDIO EXPLANATION AVAILABLE IN VIDEO **

In the end,
Lucian is often avoided by players because of his short range and caster playstyle. He is not always the best pick and gets outscaled fairly easy. He is not beginner friendly and requires plenty of practise to reap some league points.
For experienced marksman players,
Lucian good be a great niche pick or "one trick" champion because his counters don't completely destroy him too much, he is blind pickable, can be flexed mid (and top), and ultimately is really fun/flashy to play.
If you've made it this far in the guide, thank you for reading- I've had plenty of fun and zero regret spamming this champion for the past several years. If you decide to try
Lucian or would like to discuss anything mentioned further, come by my daily twitch stream, or check out my youtube channel for some
Lucian content.
For experienced marksman players,
If you've made it this far in the guide, thank you for reading- I've had plenty of fun and zero regret spamming this champion for the past several years. If you decide to try
If you would like to support me and the stream, please
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1. Lucian/Lol. League of Legends Wiki. (n.d.). Retrieved January 17, 2023, from https://leagueoflegends.fandom.com/wiki/Lucian/LoL
2. Item (League of Legends) League of Legends Wiki. (n.d.). Retrieved January 17, 2023, from https://leagueoflegends.fandom.com/wiki/Item_(League_of_Legends)
3. League of legends - high noon ashe and Lucian by sakura314 on DeviantArt. by sakura314 on DeviantArt. (n.d.). Retrieved January 17, 2023, from https://www.deviantart.com/sakura314/art/League-of-Legends-High-Noon-Ashe-and-Lucian-816173195
4. Strike Paladin Lucian by UHMTAONGON on DeviantArt. by uhmtaongon on DeviantArt. (n.d.). Retrieved January 17, 2023, from https://www.deviantart.com/uhmtaongon/art/Strike-Paladin-Lucian-925551532
5. Lucian build with highest winrate - lol runes, items, and Skill Order. Lucian Build with Highest Winrate - LoL Runes, Items, and Skill Order. (n.d.). https://u.gg/lol/champions/lucian/build
6. Lucian Bottom Build, runes, counters (patch 13.14) - op.gg - League of Legends. OP.GG. (n.d.). https://www.op.gg/champions/lucian/adc/build
7. Lucian build in patch 13.14 - runes, items. Mobalytics. (n.d.). https://app.mobalytics.gg/lol/champions/lucian/build
8. https://blitz.gg/lol/champions/Lucian/build/?queue=RANKED_SOLO_5X5®ion=WORLD&role=ADC&tier=CHALLENGER
The rest of the miscellaneous art done throughout the guide were done by my girlfriend AprilMayJune and her dog that we both love- JuniperJuniper Poodle Instagram
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