Nautilus
Build Guide by IenaLaurence
[14.12] Bring Nautilus Back to the Role He Was Born For, With GIFS!
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Recommended Items
Runes:
Resolve
Inspiration
+10% Attack Speed
+10-180 Bonus Health
+10-180 Bonus Health
Spells:
Flash
Mosstomper Smite
Items
Ability Order Full Clear (Gank Lvl 4+)
Staggering Blow (PASSIVE)
Nautilus Passive Ability
Champion Build Guide
Table Of Contents
x Why Nautilus Jungle? x Pros & Cons
x Secondary Runes x Items |
x Changelogs |
About Me
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Why Nautilus Jungle?
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Pros & Cons
Primary Runes
I tested this rune, and it's not entirely bad, especially if you try to leverage it in the early game. The issue is that since your build doesn't include a rush for ![]() ![]() ![]() ![]() | Aftershock is an excellent safe pick because it synergizes well with our entire kit and is easy to proc, providing a decent amount of damage and resistances. | Guardian can be an effective option if your team has reliable carries (and players). However, it is highly situational and should be selected based on specific team compositions. Therefore, it tends to be more valuable in a premade group. This rune is pretty meh. |
Demolish is an excellent rune for the mid/late game as its tower damage boost can be game-changing. It also helps secure the first tower with your laner in the early game. However, since your primary role isn't to destroy towers, ![]() | This rune is designed to provide sustain in the lane. Since you're not a laner, you wouldn't benefit much from it. Simply put, it's not worth it. |
This rune grants free resistances when you use your W, which is crucial for Nautilus since his kit lacks inherent resistances like ![]() ![]() |
Conditioning, much like ![]() ![]() ![]() ![]() ![]() ![]() |
Similar to ![]() | Consider using Bone Plating if you expect frequent invasions in the early game, especially against champions with high early damage. |
Overgrowth is a beneficial rune for Nautilus, steadily increasing his maximum health as minions and monsters die nearby, which makes him progressively tankier throughout the game. While the health gain may seem modest compared to purchasing health items, free stats are always beneficial, especially when they boost your W shield. If you are not building items that benefit from ![]() ![]() ![]() |
Choose Revitalize if your build includes both ![]() ![]() ![]() |
This rune is not recommended as it provides little benefit when playing tanky and using ![]() |
Secondary Runes
In this part of the guide, I will skip some rows since none of the three options given are recommended.
INSPIRATION
This rune is unexpectedly helpful on Nautilus, enhancing his ganking versatility and providing effective opportunities to catch opponents off guard from various angles. Feel confident using Flash or Hexflash in every gank; this rune is tailored for such plays and is crucial for achieving successful ganks. |
Magical Footwear is a safe pick for Nautilus because it not only grants 10 bonus movement speed (especially beneficial given his base speed of 325, which is among the lowest in the game,if we don't consider ![]() ![]() |
Just a worse ![]() |
Cosmic Insight is an evergreen rune as it allows you to use your ![]() ![]() ![]() |
This rune is excellent in matchups where you need to catch highly mobile champions like ![]() | Nothing to say, not much value with our build. This rune is not recommended! |
DOMINATION
This is an excellent rune for Nautilus, dealing 10-45 true damage (based on level) to enemies affected by crowd control effects every 4 seconds. Given Nautilus’s
![]() ![]() ![]() ![]() |
Like ![]() | Cheap Shot is just better on Nautilus. This rune is not recommended! |
Treasure Hunter is a rune for champions that need their power spike item, such as ![]() ![]() |
Even though it was nerfed in patch 14.10, this rune still retains its potential, especially in the jungle. The choice between this and ![]() | Having your ultimate available more frequently, especially one with a relatively high cooldown, is always advantageous. This is particularly true for an ultimate that provides point-and-click crowd control and has the potential to hit multiple targets. |
Items
Let's break down the items in the guide to figure out when to build them and when to pass.
Must Buy
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Fated Ashes has really shaken things up for AP champions like Nautilus, known for their slower clears than meta junglers. This item significantly boosts your jungle clear speed while also keeping your health high. | |
Liandry's gives all you need: health, hp and burning damage that can be easily AOE applied with
![]() | |
Armour
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This item is another source of damage that you can pick up for Nautilus, which is very useful against teams with melee champions and dealing AD damage. Of course, if you see that an AP carry on the opposing team has gotten excessively fed (such as ![]() ![]() ![]() | |
Useful against teams with champions relying on basic attacks like ![]() ![]() ![]() | |
Thanks to patch 14.10, which buffed this item, if you build it after ![]() ![]() | |
You build this item only in matchups where you need movement speed to catch people. For instance, if the enemy is playing ![]() ![]() | |
With crit damage being so strong in the game right now, this is a solid choice to reduce the damage you take from crit users. | |
After the repeated nerfs in recent patches, this item has gone from a must-buy to an incredibly situational choice. Only build it if your team has a highly fed ADC or bruiser. Otherwise, you're just wasting gold. | |
Magic Resist
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This item is a budget-friendly MR choice for Nautilus. It cuts the MR of nearby enemies, which is handy if your team packs a lot of AP damage. Plus, it amps up the damage on your ![]() ![]() ![]() | |
It's an incredible item that gives you a magic shield scaling with 18% of your maximum health! It's a must-buy in many games. | |
If the enemy team has AP champions that deal magic damage over time, such as ![]() | |
If your team isn't heavily AP-oriented and/or the enemy team lacks tanks to justify ![]() ![]() ![]() ![]() | |
Mixed Resistances
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This item is a go-to for almost any situation you encounter. It enhances your tankiness with essential stats, increasing both Armor and Magic Resist further when engaged in combat. It synergizes perfectly with ![]() | |
A versatile cheap item that's always valuable, regardless of the game. It provides essential stats like Armor, Magic Resist, Ability Haste for more frequent abilities, and HP. The active also grants a 360 shield to each teammate in late game, equivalent to over 2 ![]() ![]() | |
An affordable item offering a wide range of valuable stats for Nautilus, along with an AoE aura that slows and deals damage after landing your R. While not as powerful as other item choices, it's still worth considering. | |
Boots
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Choose these if the enemy team has a strong auto-attacker other than the ADC (e.g., ![]() ![]() ![]() ![]() | |
Opt for these if the enemy team has a lot of crowd control (CC). Note that Airborne, Drowsy and Suppression are not reduced by Tenacity. | |
If neither of the above conditions apply, Ionian Boots are one of the most gold-efficient boots in the game. They provide 12 Summoner Spell Haste (more ![]() ![]() ![]() ![]() |
Tips & Tricks
Despite Nautilus having a straightforward and older kit, there are mechanics that differentiate a Nautilus main from an average Nautilus player. In this section of the guide, we will delve into the combos I am familiar with and analyze them. You will find GIFs accompanying the explanations to aid your understanding.
COMMON COMBOS
Q+E
[/tr]

Description: This combo cancels the casting time of the

E+FLASH

This combo is useful in situations where the target is not too far away, but you want to avoid the risk of missing your


UNCOMMON COMBOS
Q+W

Description: You typically use

Q+R

Description: This combo allows you to cancel the


Q+R (TWO DIFFERENT TARGETS)

Description: This combo has limited practical applications but can be valuable in situations where you need a greater knockup range than






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