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Evelynn Build Guide by YuzukiJG

Jungle 14.9 1000lp Evelynn Matchups and Pathing guide

Jungle 14.9 1000lp Evelynn Matchups and Pathing guide

Updated on May 15, 2024
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League of Legends Build Guide Author YuzukiJG Build Guide By YuzukiJG 38 12 42,087 Views 4 Comments
38 12 42,087 Views 4 Comments League of Legends Build Guide Author YuzukiJG Evelynn Build Guide By YuzukiJG Updated on May 15, 2024
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Runes:

1 2
Domination
Electrocute
Sudden Impact
Eyeball Collection
Relentless Hunter

Inspiration
Magical Footwear
Cosmic Insight
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Gustwalker Smite

Gustwalker Smite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

14.9 1000lp Evelynn Matchups and Pathing guide

By YuzukiJG
Hello,
I’m Yuzuki or YuzukiJG . I hit challenger with a 60% winrate on Evelynn and wanted to make this guide to help other Evelynn players improve their pathing and climb to the elo they desire. I also reached Challenger on two different accounts (one I played mostly evelynn and the other I played mostly kindred). Everyone knows me for my Kindred/Evelynn gameplay which I stream on twitch almost every day.
Why play Evelynn?

Well despite her weak early game, once she turns lvl 6 she’s able to impact the map and snowball to an extent where even if her teammates are feeding she can still carry.
Her playstyle is very unique and consistent but once you get used to it you will be able to win consistently while carrying games. The most optimal way to carry on Evelynn is to go into the game knowing you basically aren’t a champion until you become lvl 6 and avoid dying before then.

Pros

Cons
➼ Solo carry champion
➼ One shot potential
➼ Invisible post level 6
➼ Good vs squishies
➼ Overall fun champion

➼ Weak early game
➼ Hard to force plays without ult
➼ Unique playstyle
➼ Need to be able to path decently (punish enemy jungler for walking around the map wasting time by taking his camps or making him lose something in return).
➼ Bad vs bruiser comps
➼ She feels unplayable if enemy stacks magic resist or builds maw
➼ Invisibility revealed by pink wards
PASSIVE Her passive allows you to heal after 4 seconds of not being in combat and once you are lvl 6 you gain invisibility. Basically lvl 6 is her snowball point (when she becomes a champion.)


Q Evelynn’s q is where most of her dmg comes from. If you miss your initial q then the damage will be slightly decreased so make sure to hit your initial q as its most important for gaining more damage for the burst combo.


W Evelynn’s Allure can be used to zone or cc someone of your choice. You can proc Allure with Hate Spike, Whiplash or Empowered whiplash, Last Caress, and an auto.


E The empowered version of this ability is ideal for bursting targets/camps (when you aren’t in combat for 4 seconds it becomes empowered).


R Initiating R will charge you forward causing enemies hit by the charge to be feared. You can R right after your E auto attack hits giving the enemy no time to react. If your E is about to run out and you ult, you can still get the empowered auto at the tail end
Personally I wouldn’t recommend sorcery tree because you lose out on the value from the inspiration tree. Inspiration tree allows you to get free boots which saves you 300g and allows you to hit your Hextech Rocketbelt power spike as fast as possible. It also allows you to have a 4 minute flash timer which is HUGE for Evelynn. Sorcery takes too long to scale as a rune and delays ur power spike as u have to spend an extra 300g on t1 boots.

For Evelynn’s domination tree runes, you can alternate between Relentless Hunter and Ultimate Hunter based on the amount of fighting/ulting you would presume to occur. Use relentless hunter a majority of the time.

Relentless Hunter for more move speed + low tempo games
Ultimate Hunter for lower ultimate timers + high tempo games

You should realistically always itemize in this order for Evelynn. First recall always look to buy Dark Seal as it is the most efficient and then start building towards Hextech Rocketbelt.

Note: Lich Bane is an item you should only buy when you have little to no stacks on mejais and should be the last item you ever build due to the fact that delaying rabadons/banshees/void staff can be troll. (Don’t buy mejais unless you’re confident you won't die , dark seal 10 stacks is just as useful).


Mid - Late Game










If I'm ahead I build defense (Ex: Team overall is ahead and I am safe to buy banshees over rabadons rush.)
If the team is behind I want to build the most damage I can so I can carry.
Pay attention to who has pinks and when they use it (Press tab constantly to see who buys pinks and where they place it)
Press tab while you're farming and focus on map more than camps so you can see where they ward
Always path the best way for you (meaning never skip camps or hurt yourself to gank a lane)
Dont force ganks that will waste time or delay lvl 6.

➽ Spam ping teammates enemy jungler location (so they are aware and don't die to oblivious ganks)

➽ Pay attention to minimap and how they are walking/warding

➽ Don't waste time / think about reset timer

➽ Think of your farm timer when your team is safe

YOU SHOULDNT BE FARMING WHEN YOUR ULTIMATE IS UP!!!

➽ When the game is being slow and teammates have to reset just farm

➽ If the wave is in the middle then you should set up dive to deny enemy laner cs and ping top laner or bot lane to push

➽ Spam press tab to get information

➽ Remove your camps on your free time

DIVE > CAMPS > 2ND HERALD

Early - Mid - Late

Early Game Early game you want to full clear or reverse clear depending on the jungle matchup and your lanes. Evelynn isn't really a champion until lvl 6 so you want to avoid any deaths or bad fights that can jeopardize that. One of the most important tips as Evelynn is that you ward the opposite side of where u are starting preferably by 1:13 or 1:14 so u have vision in case enemy jungle invades you.


Mid Game Mid game Evelynn you want to make sure to use your ultimate off cooldown making picks that are useful which lead to something. Whether it's a kill that leads to a dragon, turret, shutdown it's always good to go for those types of kills. Its mostly important to recycle your camps on cooldown and look for kills after you do so.


Late Game Depending on the game state you usually want to make picks in mid or sidelines. As Evelynn its most important for them to use their important cooldowns before going in that way you dont get cc-locked and die before using your ultimate. Make sure to use your ultimate wisely that way you can have it for important fights such as baron or elder skirmishes.[/columns]
Threats


Extreme




Major





Even





Minor






Tiny























Synergies



AD Mid laners are ideal so the enemy doesn’t stack magic resist. Being solo ap is the best situation to pick Evelynn in.

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League of Legends Build Guide Author YuzukiJG
YuzukiJG Evelynn Guide
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14.9 1000lp Evelynn Matchups and Pathing guide

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