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Recommended Items
Runes: FLEET FOOTWORK
1
2
Precision
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
3
heal
Flash
Heal
Items
Ability Order
Headshot (PASSIVE)
Caitlyn Passive Ability
Champion Build Guide
Abilities
Headshot Passive
Headshot
INNATE: Caitlyn's basic attacks generate a stack of Headshot on-attack, doubled when attacking from brush. At 6 stacks, or 5 while in brush, Caitlyn's next basic attack becomes unstoppable and deals (50 / 75 / 100% (based on level) + (125% + 21.875% 21.875%) critical strike chance) AD bonus physical damage, increased to (100% + (125% + 21.875% 21.875%) critical strike chance) AD against non-champions.
Caitlyn may fire other empowered basic attacks until Headshot hits a target, which consumes all stacks.
Headshot 2.png
Enemies that step over a Yordle Snap Trap or are hit by 90 Caliber Net can grant an additional headshot at 1300 range for 1.8 seconds, without consuming stacks of Headshot.
Piltover Peacemaker Q
TARGET RANGE: 1300
WIDTH: 120 / 180
SPEED: 2200
CAST TIME: 0.625
COST: 50 / 60 / 70 / 80 / 90 MANA
COOLDOWN: 10 / 9 / 8 / 7 / 6
Piltover Peacemaker.
ACTIVE: Caitlyn fires a projectile in the target direction that deals physical damage to the first enemy it passes through, after which it expands in width but deals only 60% damage to all enemies it passes thereafter.
PHYSICAL DAMAGE:ยป
50 / 90 / 130 / 170 / 210 (+ 130 / 140 / 150 / 160 / 170% AD)
Enemies revealed by Yordle Snap Trap always take full damage from Piltover Peacemaker.
Yordle Snap Trap W
TARGET RANGE: 800
COLLISION RADIUS: 67.5
CAST TIME:
Cost: 20 MANA + 1 CHARGE
STATIC COOLDOWN: 0.5
RECHARGE: 30 / 25.5 / 21 / 16.5 / 12
Yordle Snap Trap
PASSIVE: Caitlyn periodically stocks a Yordle Snap Trap charge, up to a maximum amount.
MAXIMUM TRAPS:
3 / 3 / 4 / 4 / 5
ACTIVE: Caitlyn sets a visible Playful.png untargetable trap at the target location which briefly sight of the area and arms after 1 second, lasting for a duration. After the maximum amount of traps is laid down, deploying another immediately destroys the oldest one.
TRAP DURATION:
30 / 35 / 40 / 45 / 50
The next enemy champion that springs the trap is rooted for 1.5 seconds, revealed for 3 seconds, takes additional damage from Headshot, and becomes immune to Yordle Snap Traps for 3 seconds.
Headshot HEADSHOT DAMAGE INCREASE:
60 / 105 / 150 / 195 / 240 (+ 40 / 55 / 70 / 85 / 100% bonus AD)
Yordle Snap Traps trigger simultaneously if stacked on top of each other, granting additional Headshots for each one beyond the first, but only increasing the damage for the first one.
90 Caliber Net E
TARGET RANGE: 750
CAST TIME: 0,15
Cost: 75 MANA
COOLDOWN: 16 / 14.5 / 13 / 11.5 / 10
90 Caliber Ne
ACTIVE: Caitlyn fires a net in the target direction and recoils 375 units in the opposite direction, dealing magic damage to the first enemy hit and slowing them by 50% for 1 second.
MAGIC DAMAGE:
70 / 110 / 150 / 190 / 230 (+ 80% AP)
Ace in the Hole R
TARGET RANGE: 3500
SPEED: 3200
CAST TIME: 0.375
COST: 100 MANA
COOLDOWN: 90 / 75 / 60
Ace in the Hole
ACTIVE: Caitlyn locks onto the target enemy champion and channels for 1 second, revealing them and revealing herself to enemies.
Ace in the Hole is placed on a 5-second cooldown if canceled.
Once Caitlyn completes the channel, she fires a homing bullet toward the target that deals physical damage to the first enemy champion it hits.
PHYSICAL DAMAGE:
300 / 525 / 750 (+ 200% bonus AD)
Headshot
INNATE: Caitlyn's basic attacks generate a stack of Headshot on-attack, doubled when attacking from brush. At 6 stacks, or 5 while in brush, Caitlyn's next basic attack becomes unstoppable and deals (50 / 75 / 100% (based on level) + (125% + 21.875% 21.875%) critical strike chance) AD bonus physical damage, increased to (100% + (125% + 21.875% 21.875%) critical strike chance) AD against non-champions.
Caitlyn may fire other empowered basic attacks until Headshot hits a target, which consumes all stacks.
Headshot 2.png
Enemies that step over a Yordle Snap Trap or are hit by 90 Caliber Net can grant an additional headshot at 1300 range for 1.8 seconds, without consuming stacks of Headshot.
Piltover Peacemaker Q
TARGET RANGE: 1300
WIDTH: 120 / 180
SPEED: 2200
CAST TIME: 0.625
COST: 50 / 60 / 70 / 80 / 90 MANA
COOLDOWN: 10 / 9 / 8 / 7 / 6
Piltover Peacemaker.
ACTIVE: Caitlyn fires a projectile in the target direction that deals physical damage to the first enemy it passes through, after which it expands in width but deals only 60% damage to all enemies it passes thereafter.
PHYSICAL DAMAGE:ยป
50 / 90 / 130 / 170 / 210 (+ 130 / 140 / 150 / 160 / 170% AD)
Enemies revealed by Yordle Snap Trap always take full damage from Piltover Peacemaker.
Yordle Snap Trap W
TARGET RANGE: 800
COLLISION RADIUS: 67.5
CAST TIME:
Cost: 20 MANA + 1 CHARGE
STATIC COOLDOWN: 0.5
RECHARGE: 30 / 25.5 / 21 / 16.5 / 12
Yordle Snap Trap
PASSIVE: Caitlyn periodically stocks a Yordle Snap Trap charge, up to a maximum amount.
MAXIMUM TRAPS:
3 / 3 / 4 / 4 / 5
ACTIVE: Caitlyn sets a visible Playful.png untargetable trap at the target location which briefly sight of the area and arms after 1 second, lasting for a duration. After the maximum amount of traps is laid down, deploying another immediately destroys the oldest one.
TRAP DURATION:
30 / 35 / 40 / 45 / 50
The next enemy champion that springs the trap is rooted for 1.5 seconds, revealed for 3 seconds, takes additional damage from Headshot, and becomes immune to Yordle Snap Traps for 3 seconds.
Headshot HEADSHOT DAMAGE INCREASE:
60 / 105 / 150 / 195 / 240 (+ 40 / 55 / 70 / 85 / 100% bonus AD)
Yordle Snap Traps trigger simultaneously if stacked on top of each other, granting additional Headshots for each one beyond the first, but only increasing the damage for the first one.
90 Caliber Net E
TARGET RANGE: 750
CAST TIME: 0,15
Cost: 75 MANA
COOLDOWN: 16 / 14.5 / 13 / 11.5 / 10
90 Caliber Ne
ACTIVE: Caitlyn fires a net in the target direction and recoils 375 units in the opposite direction, dealing magic damage to the first enemy hit and slowing them by 50% for 1 second.
MAGIC DAMAGE:
70 / 110 / 150 / 190 / 230 (+ 80% AP)
Ace in the Hole R
TARGET RANGE: 3500
SPEED: 3200
CAST TIME: 0.375
COST: 100 MANA
COOLDOWN: 90 / 75 / 60
Ace in the Hole
ACTIVE: Caitlyn locks onto the target enemy champion and channels for 1 second, revealing them and revealing herself to enemies.
Ace in the Hole is placed on a 5-second cooldown if canceled.
Once Caitlyn completes the channel, she fires a homing bullet toward the target that deals physical damage to the first enemy champion it hits.
PHYSICAL DAMAGE:
300 / 525 / 750 (+ 200% bonus AD)
Which mythic?
Kraken is a very good mythic item option since because of its damage and true damage, go this item vs alot of tanks.
Galeforce is a very good mythic option where you need the extra dash.
Galeforce is a very good mythic option where you need the extra dash.
Runes?
I am atm testing some runes on Cait and i think that tempo would be a strong option because when fully stacked you gain 100 bonus attack range. so with fully stacked tempo + Rapid and caits already high attack range you can bully enemies.
Fleet is a safe option where you need some extra sustain
Fleet is a safe option where you need some extra sustain
Twitch
Follow my Twitch. https://www.twitch.tv/kyster666
I sometimes stream where i test builds ,and just chill in all ranks low elo and highelo
I sometimes stream where i test builds ,and just chill in all ranks low elo and highelo
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