Range: 800
Cooldown: 18
Cost: 70
Bard creates a health shrine that grants 20 / 22.5 / 25 / 27.5 / 30% (+5% per 100 ability power) movement speed decaying over 1.5 seconds and restores at least 25 / 50 / 75 / 100 / 125 (+30% of ability power) health to the first ally to enter. The shrine grows to restore 50 / 87.5 / 125 / 162.5 / 200 (+60% of ability power) after existing for 5 seconds.
Bard can have up to 3 shrines at once. If an enemy champion enters a shrine, it is destroyed. This ability has 2 charges.
New Comment
You need to log in before commenting.