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League of Legends (LoL) Question: Does jinx really need a nerf?

Posted in Champions | Tags: Jinx 4,550

  • Potato_Clown

    Does jinx really need a nerf?

    As a jinx main i don't think jinx is too OP she's a very fair champion, weak and bad early game but she gets stronger eventually and becomes deadly late game.
    She's easy and fun to play and that's why she sits at 54.05% winrate.
    Jinx can easily get countered by multiple ADC champions like Kog'Maw, Tristana, Caitlyn and Draven even MF especially early game and this is why i don't even classify her as an S tier or S+ tier as many claim, for me Jinx sits at A tier.
    You can dodge her W if you know how to play against her and with the help of your support jinx can be an easy target to put down and win your lane.
    I personally don't understand why is everyone complaining and asking for a nerf ! I would like to hear some of your opinions and complaints so i can understand better why a lot of players want Jinx to get nerfed.
  • Answers (2)

    3
    BIG DADDY WILL (16) | August 21, 2019 9:00am
    Jinx does has clear weaknesses and isn't a priority nerf. However, for a champion that should be weak early game, her snowball potency is high with her passive to clean up fights.

    Here's a graph to demonstrate this (check win rate vs. game length):

    https://lolalytics.com/ranked/worldwide/current/platinum/plus/champion/Jinx/ADC/

    Although Jinx is designed to be weak early game, she spikes in win rate through 0-15 min and generally performs well <25 min below platinum. Why is this? I think this is because Jinx can spiral out of control through a fiesta invade, a party bottom lane, or just a 2v2. Jinx's passive is too explosive.

    In diamond and above, this is noticeably different; Jinx still performs well early game, but her win-rate spikes during the mid game. I think this can be explained as high ranked players can avoid feeding takedowns and properly shut her down. Thus she more often spikes as she's designed to; during the mid game.

    In my opinion, Riot should redesign her passive to be weak during the early game and scale to keep her as the ticking time bomb mid/late game hyper-carry she currently is.
    3
    PsiGuard (1495) | August 21, 2019 6:07pm
    I feel like she's more designed to be weak from behind rather than weak early. However, I agree with your conclusion that a slower ramping passive would help. She snowballs pretty hard from early leads.
    2
    NG Nocturnal | August 23, 2019 9:44am
    Jinx is a hard lategame carry champion. She doesnt really need a nerf as she can be shut down so easily early on but once she gets ahead she can snowball really well.
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