Range: 400
/ 650
/ 900
Cost: 75
/ 55
/ 35
Teemo places a trap which stealths and arms in 1 second. It detonates if an enemy steps on it, dealing 200 / 325 / 450 (+55% of ability power) magic damage by poisoning nearby enemies, applying a 30 / 40 / 50% slow and revealing them for 4 seconds. The traps last 5 minutes. Teemo will store one every 35 / 30 / 25 seconds, and can have a maximum of 3 / 4 / 5 stocked up. Each cast requires and uses a trap. After death, Teemo respawns with 2 mushrooms.
Casting traps on existing Noxious Traps causes them to bounce 3 / 4 / 5 Teemos further in the direction they were originally tossed.
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