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Recommended Items
Runes: Phase Rush
1
2
3
4
5
Sorcery
Resolve
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
3
90% of my games
Flash
Ignite
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Akshan
Ideal
Strong
Ok
Low
None
Champion Build Guide
Introduction & Who I Am
Greetings, my name is Paul Chung. I've mained Garen since Season 10 and peaked Masters in Season 13 Split 1.
I peaked as the rank 10 Garen in NA season 10 and I am here to teach you how you can also climb playing
Garen The Might of Demacia!
If you would like to see me play some Garen LIVE come check out my stream at twitch.tv/PaulWChung
If you are still not convinced you can feel free to check out my stats on my Main account LAN account and here are my stats on Garen in general.
I peaked as the rank 10 Garen in NA season 10 and I am here to teach you how you can also climb playing

If you would like to see me play some Garen LIVE come check out my stream at twitch.tv/PaulWChung
If you are still not convinced you can feel free to check out my stats on my Main account LAN account and here are my stats on Garen in general.
WHY GAREN
So Paul Chung, why should I play Garen you may ask? Well, let us go over Garen's strengths and weaknesses.
GAREN'S STRENGTHS:
1. INCREDIBLY easy to execute kit.
2. His passive
Perseverance allows for a lot of leniency in lane when you make mistakes.
3. His ultimate ability
Demacian Justice is one of the most powerful execute tools in the game.
GAREN'S WEAKNESSES:
1. EXTREMELY KITEABLE - Garen relies heavily on his Q
Decisive Strike or
Flash to gap close.
2. NO UTILITY - If you can't out tank or kill your opponents then you might feel pretty useless (which is why it's important to get a lead in laning phase.)
3. EASILY COUNTERED - A lot of Garen's current counters such as
Kayle,
Camille, and
Darius are all popular meta picks that can leave Garen vulnerable if you first pick him in a game.
Many people consider Garen to only be good at noob stomping, and this is fairly accurate because Garen thrives against lower the skill levels. A lot of times you can laugh as players on a flashy "high skill cap" champion try to "outplay" you but in reality they only outplay themselves!
However even players in the highest ELO brackets are susceptible to Garen and his simple kit. This is shown by many players consistently achieving high elo across multiple regions with
Garen as their primarily played champion. I will teach you how I personally hit the rank of Diamond with Garen as my most played champ in this guide.
So, what are you waiting for? Queue for top, read the guide, and try out Garen today!
GAREN'S STRENGTHS:
1. INCREDIBLY easy to execute kit.
2. His passive

3. His ultimate ability

GAREN'S WEAKNESSES:
1. EXTREMELY KITEABLE - Garen relies heavily on his Q


2. NO UTILITY - If you can't out tank or kill your opponents then you might feel pretty useless (which is why it's important to get a lead in laning phase.)
3. EASILY COUNTERED - A lot of Garen's current counters such as



Many people consider Garen to only be good at noob stomping, and this is fairly accurate because Garen thrives against lower the skill levels. A lot of times you can laugh as players on a flashy "high skill cap" champion try to "outplay" you but in reality they only outplay themselves!
However even players in the highest ELO brackets are susceptible to Garen and his simple kit. This is shown by many players consistently achieving high elo across multiple regions with

So, what are you waiting for? Queue for top, read the guide, and try out Garen today!
RUNES
THE PHASE RUSH SETUP
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★ I usually end up going ![]() ![]() ![]() ![]() |
✦ ![]() I like running ![]() ![]() |
✦ ![]() ![]() ![]() ![]() |
✦ ![]() For the final rune in this tree I always take ![]() ![]() ![]() ![]() |
![]() |
★ I take ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Always go double adaptive damage + scaling HP rune shards for maximum DPS.
THE CONQUEROR SETUP
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★ ![]() ![]() ![]() ![]() |
✦ ![]() I like running ![]() |
✦ ![]() ![]() ![]() ![]() ![]() |
✦ ![]() As for the last rune, I usually end up going ![]() ![]() ![]() |
![]() |
★ For my secondary runes I like to go run the ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
OR
![]() |
★ If I am against a rough match up, or want to run ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Always go double adaptive damage + scaling HP rune shards for maximum DPS.
OTHER OPTIONAL SETUPS
Here I will be listing rune pages that have their niche against some opponents and are completely viable choices. However, I do find myself taking conqueror regardless in some matchups where grasp can be better for lane just because Conqueror is the better rune outside of laning phase. You can experiment with these pages if you wish to see how it goes in your games, but overall I would say conqueror is the most consistent Keystone just because of how it functions with Garen's kit and if you don't have an idea on what to take in a match up you can't go wrong with it.
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ITEMS
ITEMS TO RUSH
The most optimal Rush items for

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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Items to build after your Core
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ABILITIES
Everything you need to know about Garen's abilities

Passive - Garen restores 1.5−10.1% of his maximum health every 5 seconds (depending on level). ![]() This is one of Garen's biggest strengths as it makes his lane phase very forgiving. You should use your health as a resource by forcing the enemy laner to back while you regen health freely. It is extremely important to not take damage from the enemy when laning if you are not trying to trade so that you keep your passive active. Be wary of the AoE (area of effect) and DoT (Damage over time) champions as they will constantly turn off your passive. Main examples are ![]() ![]() ![]() ![]() |
Q- Garen removes all slows on him and gains 30% bonus movement speed for 1 / 1.65 / 2.3 / 2.95 / 3.6 seconds. His next melee attack within 4.5 seconds will deal 30 / 60 / 90 / 120 / 150 (+0.5 per attack damage) bonus physical damage and silence his target for 1.5 seconds. This attack can critically strike. This is Garen's only cc but more importantly it grants a movement speed steroid. Always try to think about why you are using Q during lane or while split pushing as wasting it leaves you defenseless. It's almost always better to save Q rather than using it for farming.You should always try to use ![]() ![]() |
W-Passive: Garen permanently gains 0.25 bonus armor and bonus magic resistance every time he kills an enemy unit, up to a maximum of 30 bonus resistances at 120 unit kills. At max resistances from enemy kills, Garen increases his bonus armor and magic resist by 10%. Active: Garen reduces incoming damage by 30% for 2 / 2.75 / 3.5 / 4.25 / 5 seconds. Additionally, for the first 0.75 seconds, Garen also gains a 70 / 95 / 120 / 145 / 170 (+0.2 bonus health) shield and 60% Tenacity. How you use your W is your only form of skill expression. Misusing your W can result in taking unfavorable trades, getting cc'd for too long. Ideally you want to use this spell when you are trading in lane, see a incoming CC ability, or to tank a turret shot. The timing for turret shots can be a little tricky so I suggest practicing it in practice tool until you get the timing down. |
E- Garen rapidly spins his sword around his body 7 (+1 per 25% attack speed) times over 3 seconds, ignoring unit collision and dealing 4 / 8 / 12 / 16 / 20 (+0-8.2 depending on level) (+0.32 / 0.34 / 0.36 / 0.38 / 0.4 per attack damage) physical damage per spin to nearby enemies. This damage is increased by 25% on Garen's nearest enemy. Judgment can critically strike for 33% bonus damage. The total damage is increased by 50% against non-epic monsters. Enemy champions hit 6 times have their armor reduced by 25% for 6 seconds (hits after the 6th refresh the duration). Garen can deactivate Judgement early by activating the ability again after 1 second, which reduces the cooldown by the remaining duration of the spin. This is Garen's signature ability and where the phrase "spin to win" comes from. Garen's E is his main DPS and pushing tool (3 points in E lets you instant clear a wave.) A neat feature of Garen's E is that he will remain spinning even while cc'd. This is why it's so important to predict your enemy and use E while trading when you see incoming cc abilities. Some of the important spells to remember are ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
R- Garen gains vision of his target for 1 second and brings down Demacian Justice on them after a 0.5 second delay, dealing true damage to them equal to 150 / 300 / 450 plus 20 / 25 / 30% of the target's missing health. This is Garen's most powerful tool, and the reason why he has so much kill pressure once he hits level 6. This ability means any champion around 30% hp within melee range is at risk of execution. The range of ![]() ![]() |
Champions to ban as Garen
1.
Camille
Camille is frustrating to go against because of her ability to always win short trades through utilization of
Grasp of the Undying +
Adaptive Defenses . Her kit also outscale's Garen later it gets into the game after 2 - 3 items making it even harder for Garen to deal with. Combined with this, and the fact that she is a very frequently picked meta champion, I have currently chosen Camille as my number 1 ban champion in solo queue as it's the champion I see most often and have the most problem with. Pretty much every game that I intend to blind Garen I ban Camille.
2.
Fiora
Fiora has a very difficult kit for Garen to go against. Her constant poke and movement speed from vitals and her healing is very obnxious both in lane and the 1v1. On top of that she has an ability that can either nullify your Q or R entirely. Usually against Fiora your best bet is to hope she makes a mistake or misuses her W and look for a kill window around the cd. If someone else already banned Camille, I ban Fiora.
3.
Vayne
If all the champions above are banned I suggest banning
Vayne as she is by far the hardest champion in the game for Garen to deal with. Access to true damage, insane mobility with
Tumble, and access to invisibility makes a good positioning Vayne impossible to 1v1. The reason I do not ban her over other champions usually is due to her playrate but if you don't have an idea what to ban and the champions listed above are banned you can feel free to do so.
A general guideline for bans is at the end of the day what YOU as the player don't want to play against. That could mean a polarizing lane match up, an OP pick that is strong in the meta, or an annoying champion that you don't want to deal with. It's important that you as the player figure out what ban you want to proceed with and make plans accordingly depending on what the enemy team chooses. Bans are recommendations only and should never be an "absolute" as the game is dynamic and always changing.

Camille is frustrating to go against because of her ability to always win short trades through utilization of


2.


3.

If all the champions above are banned I suggest banning


A general guideline for bans is at the end of the day what YOU as the player don't want to play against. That could mean a polarizing lane match up, an OP pick that is strong in the meta, or an annoying champion that you don't want to deal with. It's important that you as the player figure out what ban you want to proceed with and make plans accordingly depending on what the enemy team chooses. Bans are recommendations only and should never be an "absolute" as the game is dynamic and always changing.
Ending remarks
Thank you so much for reading my guide! If you liked it please consider upvoting the guide, every upvotes help me become a better content creator! Also if you have any questions feel free to comment below or ask my during my stream and I will do my best to answer them!
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