Range: 250
Cooldown: 16
/ 13.5
/ 11
/ 8.5
/ 6
Cost: 60
Rammus curls into a ball, gaining 25-39.17% movement speed, accelerating up to 150-235% movement speed over 6 seconds. Rammus stops after colliding with an enemy, dealing 80 / 110 / 140 / 170 / 200 (+100% of ability power) magic damage, knocking back, and slowing nearby enemies by 40 / 50 / 60 / 70 / 80% for 1 second (depending on level).
Recast: Rammus ends this ability early.
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