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Recommended Items
Runes: BURST BEL'VETH
1
2
3
4
Precision
Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
3
4
[CORE] MOST COMMON BEL'VETH
Flash
Scorchclaw Smite
Items
Ability Order [CORE] Your go-to level ups.
Death in Lavender (PASSIVE)
Bel'Veth Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Rammus
Really hard champion to play against as any auto-attack heavy champion. My go-to ban. I usually dodge him if I happen to ban something else and he is picked
Zilean
The movement speed he provides is really insane.
Ideal
Strong
Ok
Low
None
Zilean
The movement speed he provides is really insane.
Champion Build Guide
ABOUT ME

I have played Bel'veth since release, I achived Rank 1 world on leaguegraph , got master with 60% winrate overall and a 70% winrate with Bel'veth. I am making this guide because I see a lot of wrong stuff online out there and I see a lot of players in my games building her wrong, so I want to teach people the right way to play her and hopefully this guide will help with that. I stream soloqueue from tiem to time, with no mic but if you like good music and jungle gameplay, feel free to join
*click between the images for clear proof


PROPER RUNES SETUP


I see a lot of people going the wrong setup all the time, when in reality its quite easy to understand and setup. Once you understand how to do proper runepages in champion select, I can quarantee you that you will win more games.
First of all, let's talk about the
Conqueror versus
Lethal Tempo argument
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Which one should you choose?
✦ ![]() You opt for this most of your games it's a core rune for ![]() ![]() ![]() ![]() |
✦ ![]() I think an essential part of being better than other players especially when playing jungle is choosing your runes well .Tenacity is a perfect example of that, knowing when to take ![]() ![]() ![]() |
✦ ![]() This rune is mostly a bait on ![]() ![]() ![]() |
SECONDARY RUNES FOR THE BURST BUILDS.
Magical Footwear |
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If you choose inspiration this is a core rune. You take this every game no matter the circumstances. It's really helpful to get these boots. The extra movement speed you get is essential to sticking to enemies later on. The reason why you dont mind delaying your boots is because you dont' need early boots on ![]() ![]() ![]() ![]() ![]() |
Cosmic Insight |
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Really situational, I don't recommend taking it anymore with the new smites. You can take it if you want more uptime on your ![]() |
Future's Market |
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You take this rune if you know you can get a lot of kills early and you can snowball hard. If you see that you can camp botlane because your teammates have a lot of CC and a lot of setup, you can get your ![]() ![]() |
Eyeball collection |
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Really good rune in almost every scenario, there is no reason not to take it. The extra AD is really nice on ![]() |
Relentless hunter |
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This rune is generally really good . You should take it when you want to be all over the map and you consider that the alternative runes listed above are not good in your game. For example, I'll want to take this to contest a jungler that wants to gank alot by either being fast to take his camps by invading or to be there when he ganks to be able to counter-gank in time. But generally, ![]() ![]() |
SECONDARY RUNES FOR THE TANK BUILD.
Conditioning |
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Really great rune to take since it syngergizes with ![]() |
Unflinching |
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Really insane rune. The slow resistance that gives you is really important on this setup. The tenacity is always a good bonus, the more tenacity you have, the more you can dash around and avoid other forms of damage , making you an even better tank for your team. It's not good on its on without ![]() |
Revitalize |
![]() |
Situational rune. It gives you pretty good healing early game combined with ![]() ![]() ![]() ![]() |
PLAYSTYLE


THE GAME PLAN
Season 13 changed the way

Assasin

Every champion has pros and cons, let's talk about what she has
PROS
+ easy to gank with + the clear is really healthy + the mechanics are easy to learn + amazing dueling potential + infinite scaling + snowball heavy ![]() ![]() |
CONS
- requires her core items to function - needs a lot of game knowledge - once behind its hard to get back - hard lategame - needs a team to play around her - often banned She is an insane snowballer, but has a really hard time coming back into games once ahead. While her scaling is infinte , lategame ![]() |
BUILDS/ ITEMS


Here, I want to go a bit into detail about why the items I choose are good, and why you should build them
This is the item you always buy. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
You want this item first when you're playing assasin [bel'veth] In an ideal scenario, you can get ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Core item on tank ![]() ![]() ![]() |
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