Azir grants himself 70 / 110 / 150 / 190 / 230 (+60% of ability power) for 1.5 seconds and dashes to one of his Sand Soldiers, dealing 60 / 100 / 140 / 180 / 220 (+40% of ability power) magic damage to enemies he passes through.
If Azir hits an enemy champion, he stops and gains a Sand Soldier charge.
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