Range: 650
Cooldown: 12
Cost: 60
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/ 100
After a brief delay, a target area becomes desecrated for 5 seconds. Enemies caught in the area when the desecration occurs are dealt an initial burst of 55 / 95 / 135 / 175 / 215 (+60% of ability power) magic damage. Additionally, enemies in the area are dealt 11 / 19 / 27 / 35 / 43 (+12% of ability power) magic damage each second and have their armor reduced by 30 / 35 / 40 / 45 / 50% while in the area and for 1 extra second.
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