Range: 400
Cooldown: 120
/ 100
/ 80
Sett grabs an enemy champion and suppresses them as he carries them forward, then slams them into the ground, dealing 200 / 300 / 400 (+1.2 bonus attack damage) plus 40 / 50 / 60% of the grabbed enemy's bonus health as physical damage to surrounding enemies and slowing them by 99% for 1 second. Enemies take less damage the further they are from where Sett lands.
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