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League of Legends (LoL) Question: What Summoner Spell is Best for Supports?

Posted in General | Tags: Alistar Janna Leona Lulu Nunu Sona Soraka Taric 42,721

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    What Summoner Spell is Best for Supports?

    I am just getting into the support role and I am a little confused, which summoners are best for supporting?

    I see a lot of people taking Exhaust, but aren't Clairvoyance, Clarity and Heal good summoner spells for a support? Maybe even with Teleport you could support other lanes?

    Are some better for certain supports or lane matchups than others? When do you pick which summoner, or should you always take the same one?
  • Answers (12)

    7
    FalseoGod (316) | November 29, 2012 3:58pm
    Exhaust will be optimal most of the time. It gives you an extra tool to help disengage a champion, bait, reduce damage or chase.

    Heal has a reduced effect on nearby champions and is a lot less useful lategame.

    Clairvoyance is a niche pick, and was used mainly to keep track of the enemy jungler or avoid facechecking.

    Clarity is generally bad, specially late game. You can't compare having mana to reducing movement speed, attack damage and ability power of a single target.

    Teleport is mainly used for splitpushing, it has a relatively long cooldown and it takes some time to get you somewhere. As a support, you may arrive too late to help and your damage will hardly collect you kills (unless everyone is level 3 and you're a friggin' Sona). Besides, abandoning the AD Carry during lane phase doesn't sound like a good plan.
    0
    blades275 | November 29, 2012 11:20pm
    Clairvoyance and Heal in my opinion is the best.

    Clairvoyance for vision and Heal for the team-fights
    0
    Mowen (611) | November 29, 2012 9:52pm
    Weird, must be some kind've glitch. Reported it to Matt.
    0
    FalseoGod (316) | November 29, 2012 4:00pm
    BTW, the mobafire page shows this question was asked by Mowen but here it doesn't show any names. Bug?
    3
    PsiGuard (1495) | November 29, 2012 7:50pm
    As a support, you should almost always take Flash. It's essential for defensive purposes and on initiator supports like Leona and Taric, it can be used to create kill opportunities or to engage skirmishes and team fights.

    Exhaust gives you the most lane dominance. You'll usually be best off with it unless your AD carry picks it up. Most ADCs will leave it to the support though.

    Heal isn't bad, but the fact that it heals less for nearby allies means it's almost always taken by the AD carry whenever it's taken at all. In season three, Heal is getting a buff where it will heal allies for the same amount as the caster, so it might see more use.

    Ignite is sometimes used if the AD carry doesn't take it and you and your ADC decide to lane without Exhaust. This is relatively uncommon, though.

    I wouldn't recommend anything else for supporting. Clairvoyance sacrifices too much of your lane presence, Clarity is very outclassed and Teleport typically weakens your bot lane (and therefore your AD carry). Not to mention most people can't really pull off good plays with Teleport.
    2
    astrolia (266) | November 30, 2012 10:37am
    Quoted:
    I see a lot of people taking Exhaust, but aren't Clairvoyance, Clarity and Heal good summoner spells for a support? Maybe even with Teleport you could support other lanes?


    You see a lot of people taking Exhaust because it allows you to do the most for your carry in lane, and support is all about helping your carry in lane. If you're useless to them in lane, your team might as well be fighting 4v5. With the debuff, it creates kill opportunities for your carry, or dissuades pursuers.

    Clairvoyance sucks. It was powerful when there was literally 1 jungle path, but the jungle has changed, and Clairvoyance got nerfed. Clarity is for level 10 people. Even Riot has said this. But Heal is perfectly acceptable on a support versus strong AoE teams as you won't be able to Exhaust every AoE damage dealer at once.
    1
    Banishedd (6) | December 5, 2012 8:34am
    Generally, most supports should be taking Exhaust and Flash. If you feel like you are confident in your peeling/chasing/escaping abilities, you can skip Flash and go for Heal, Clarity, or even Clairyovance.
    0
    Banishedd (6) | December 5, 2012 8:35am
    1
    Arkillion (1) | December 3, 2012 1:57pm
    The best summoner spells for a support are typically based on the composition.

    Flash is a universal agreed spell as it can secure kills, escape from ganks, initiate fights.

    Exhaust is primarily another spell for a support as it allows you to shut down an enemy AD Carry so that you can focus them in teamfights or remove them as a threat
    1
    koksei (163) | November 30, 2012 1:08am
    tbh I'd say Flash + Exhaust, even tho the pros in IPL5 often use - Flash Cleanse/Heal on their ADC and the support takes Flash + Ignite.
    For soloQ I'd still recommend flash exhaust, and in general having 2 exhausts in your team will never hurt, or even 3 if you got Karthus mid :P
    0
    koksei (163) | November 30, 2012 1:09am
    the rest is meh, and overnerfed, CV used to be quite good but the CD is just way too long, clarity and TP aren't really useful on a support I'd say
    1
    Embracing (353) | November 30, 2012 1:00am
    Exhaust Flash is almost always paramount.
    0
    SgtDeath12 | December 18, 2014 11:15pm
    If you are going to be using a champion like Alistar. The best combination for his summoner spells are Flash and Exhaust. Flash allows you the innate ability to either escape from danger or initiate by getting behind the opposing champion and catching them from behind with a swift headbutt. Exhaust also allows you to single out the adc if you are bot lane support. It has two options. 1. If you use exhaust on the adc you can catch up and then you are able to knock them back and then headbutt them allowing for an easy kill. or 2. You can use it to lower the damage on output onto your adc if you decided to focus the opponents support.
    0
    DrunkenPwNeR | August 9, 2014 7:19pm
    It depends on your champion and your lane mate. Flash is a must for most. Clarity Is either Junk or Godly. I Main as Soraka. I usually take Clarity unless my lane mate uses little to no manna. I take Exhaust other wise.

    Try Soraka with Clarity and Jinx as the ADC. Massive pushing power there especially early game. Fishbones comes out and he stays out!
    Not so useful with Tristana as a lanemete though. seeing as she rarely has any issues with manna.

    It all depends on synergy. Who are you playing as? Who is your Carry? Always try to Sync with your Carry. Even the lowly Clairvoyance can have a place with the right pair of champions.
    0
    Elanzus | June 20, 2013 10:41pm
    In my opinion flash and exhaust are good. exhaust is a must have but as a tanky support you can use ghost as well . You have more of ghost if you have the survival and could chase and stun for your adc i use ghost for taric and leona it works well.
    0
    The Existance (3) | December 6, 2012 1:32pm
    I feel like when it comes down to it, its the preference of you and your ADC. The most common is definately Exhaust and Flash, but I use Clairvoyance and Flash because it better suits the situations I find myself.

    My advice would be: Try out different combinations and see what works best for you, and ask your ADC what he would prefer. Good Luck!
    -3
    morrkevi (2) | December 5, 2012 9:22pm
    In my opinion Clairvoyance Flash is the best summoner spell combination. Exhaust Flash would be second best. CV can help so much when it comes to warding, and helping people out no matter where you are on the map.
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